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PoGoBud
Raid Hour · YveltalNext · 23h 44m

Shadow Liepard counters

darkDark-type Female Grunt · slot 3Grunt
CP
3,954
Attack
344.4
x1.2 Shadow
Defense
123.4
x0.83 Shadow
HP
106

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Snarl / Gunk Shot

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Liepard
#PokemonMovesPowerWinsTimeResult
1
Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
9.389
100%5.5 s
1.0 charged
89% HP left on average
2
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.273
100%4.5 s
1.0 charged
89% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
4
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
5
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.750
100%6.0 s
0.0 charged
89% HP left on average
6
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
8.375
100%5.5 s
1.0 charged
88% HP left on average
7
Kingambit
fightingLow Kick
fightingFocus BlastbugX-Scissor
8.333
100%5.5 s
1.0 charged
88% HP left on average
8
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
8.167
100%5.5 s
1.0 charged
88% HP left on average
9
Scrafty
darkSnarl
fightingUpper HandelectricThunder Punch
8.125
100%6.5 s
1.0 charged
88% HP left on average
10
Shadow Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
8.048
100%5.5 s
1.0 charged
88% HP left on average
11
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.762
100%5.0 s
1.0 charged
87% HP left on average
12
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
7.762
100%5.5 s
1.0 charged
87% HP left on average
13
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
7.619
100%5.5 s
1.0 charged
87% HP left on average
14
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatfairyMoonblast
7.550
100%7.5 s
1.0 charged
87% HP left on average
15
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
7.542
100%6.5 s
1.0 charged
87% HP left on average
16
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
7.444
100%5.5 s
1.0 charged
87% HP left on average
17
Grimmsnarl
fightingLow Kick
fairyPlay RoughdarkDark Pulse
7.042
100%6.5 s
1.0 charged
86% HP left on average
18
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
7.000
100%5.5 s
1.0 charged
86% HP left on average
19
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
6.786
100%6.5 s
1.0 charged
85% HP left on average
20
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
6.750
100%6.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.