Shadow Hydreigon counters
darkdragonDark-type Female Grunt ยท slot 3Grunt
CP
7,794
Attack
462.6
x1.2 Shadow
Defense
207.7
x0.83 Shadow
HP
136
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 5.600 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastflyingFly | 5.433 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 5.316 | 100% | 6.5 s 1.5 charged | 81% HP left on average | |
| 4 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 4.629 | 100% | 8.9 s 1.8 charged | 78% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastfightingClose Combat | 4.516 | 100% | 6.5 s 1.5 charged | 78% HP left on average | |
| 6 | fairyCharm fairyDazzling GleamfightingAura Sphere | 4.429 | 100% | 7.3 s 0.8 charged | 77% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 4.217 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 8 | fightingKarate Chop fightingClose CombatsteelIron Head | 4.203 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 9 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 4.127 | 100% | 7.8 s 1.8 charged | 75% HP left on average | |
| 10 | fairyFairy Wind fairyDazzling GleamflyingFly | 4.075 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.045 | 100% | 6.5 s 1.5 charged | 70% HP left on average | |
| 12 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.917 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 13 | fightingLow Kick fightingFocus BlaststeelIron Head | 3.913 | 100% | 7.8 s 1.8 charged | 73% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.525 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 15 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 3.498 | 100% | 7.8 s 1.6 charged | 66% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 3.465 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 17 | fightingCounter fightingUpper HanddarkFoul Play | 3.447 | 100% | 7.6 s 1.4 charged | 58% HP left on average | |
| 18 | dragonDragon Tail dragonOutragegroundEarthquake | 3.328 | 100% | 8.3 s 1.6 charged | 64% HP left on average | |
| 19 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.322 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 20 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 3.273 | 100% | 5.5 s 1.0 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.