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Shadow Sneasel counters

darkiceDark-type Female Grunt ยท slot 2Grunt
CP
4,416
Attack
348.5
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
97

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Feint Attack / Ice Punch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sneasel
#PokemonMovesPowerWinsTimeResult
1
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
9.750
100%4.0 s
0.0 charged
90% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.500
100%5.0 s
1.0 charged
85% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.500
100%5.0 s
1.0 charged
85% HP left on average
4
Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
6.267
100%5.5 s
1.0 charged
84% HP left on average
5
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
6.094
100%4.0 s
0.0 charged
84% HP left on average
6
Scrafty
fightingCounter
fightingUpper HandfightingPower-Up Punch
6.042
100%6.0 s
0.0 charged
83% HP left on average
7
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.687
100%5.0 s
1.0 charged
82% HP left on average
8
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
5.625
100%4.0 s
0.0 charged
82% HP left on average
9
Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
5.611
100%4.0 s
0.0 charged
82% HP left on average
10
Kingambit
fightingLow Kick
fightingFocus BlastbugX-Scissor
5.571
100%5.5 s
1.0 charged
82% HP left on average
11
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
5.433
100%5.5 s
1.0 charged
82% HP left on average
12
Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
5.375
100%4.5 s
0.0 charged
81% HP left on average
13
Shadow Pangoro
fightingLow Kick
fightingClose CombatsteelIron Head
5.371
100%5.0 s
0.0 charged
81% HP left on average
14
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
5.300
100%5.5 s
1.0 charged
81% HP left on average
15
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.086
100%5.5 s
1.0 charged
80% HP left on average
16
Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
5.000
100%4.5 s
1.0 charged
80% HP left on average
17
Hisuian Samurott
bugFury Cutter
fightingSacred SwordbugX-Scissor
5.000
100%5.0 s
1.0 charged
80% HP left on average
18
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
4.978
100%5.5 s
1.0 charged
80% HP left on average
19
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
4.810
100%6.5 s
1.0 charged
79% HP left on average
20
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
4.700
100%5.0 s
0.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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