Shadow Sneasel counters
darkiceDark-type Female Grunt · slot 2Grunt
CP
4,416
Attack
348.5
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
97
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Ice Shard / Ice Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 7.846 | 100% | 4.5 s 1.0 charged | 87% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.939 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 3 | icePowder Snow fightingSuperpowersteelHeavy Slam | 4.632 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 4 | bugFury Cutter bugX-ScissorwaterAqua Jet | 4.333 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.179 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 6 | fightingCounter fightingClose CombatfightingDynamic Punch | 4.167 | 100% | 5.0 s 0.0 charged | 76% HP left on average | |
| 7 | bugFury Cutter fightingCross ChoprockStone Edge | 3.861 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 8 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.833 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 9 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 3.833 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 10 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.833 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 11 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.833 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 12 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.833 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 13 | psychicPsywave fightingSuperpowernormalHyper Beam | 3.818 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 14 | fightingCounter fightingClose CombatfightingLow Sweep | 3.760 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 15 | bugFury Cutter bugMegahornwaterHydro Cannon | 3.756 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 16 | fightingCounter fightingFocus BlastfightingAura Sphere | 3.725 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 17 | bugFury Cutter bugX-ScissorwaterAqua Jet | 3.667 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 3.444 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 19 | fightingKarate Chop fireFire BlastfightingBrick Break | 3.405 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 20 | bugFury Cutter fightingSacred SwordsteelIron Head | 3.389 | 100% | 5.0 s 1.0 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.