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PoGoBud
Raid Hour · YveltalNext · 23h 13m

Shadow Houndour counters

darkfireDark-type Female Grunt · slot 2Grunt
CP
2,642
Attack
284.8
x1.2 Shadow
Defense
99.7
x0.83 Shadow
HP
86

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Feint Attack / Dark Pulse

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndour
#PokemonMovesPowerWinsTimeResult
1
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
9.905
100%3.0 s
0.0 charged
90% HP left on average
3
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
9.700
100%4.5 s
1.0 charged
90% HP left on average
4
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
9.571
100%3.0 s
0.0 charged
90% HP left on average
5
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
6
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
7
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
8.375
100%4.5 s
0.0 charged
88% HP left on average
8
Shadow Pangoro
fightingLow Kick
fightingClose CombatrockRock Slide
8.083
100%4.0 s
0.0 charged
88% HP left on average
9
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
8.083
100%4.0 s
0.0 charged
88% HP left on average
10
Terrakion
rockSmack Down
fightingClose CombatfightingSacred Sword
7.833
100%4.5 s
0.0 charged
87% HP left on average
11
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
7.750
100%4.0 s
0.0 charged
87% HP left on average
12
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
7.704
100%3.0 s
0.0 charged
87% HP left on average
13
Scrafty
fightingCounter
fightingUpper HandelectricThunder Punch
7.450
100%5.0 s
0.0 charged
87% HP left on average
14
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
7.389
100%3.0 s
0.0 charged
86% HP left on average
15
Passimian
fightingCounter
fightingClose CombatfightingSuperpower
7.179
100%4.0 s
0.0 charged
86% HP left on average
16
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
7.179
100%4.0 s
0.0 charged
86% HP left on average
17
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
7.167
100%4.5 s
0.0 charged
86% HP left on average
18
Krookodile
groundMud-Slap
groundEarthquakegroundSand Tomb
6.929
100%4.5 s
0.0 charged
86% HP left on average
19
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
6.889
100%3.0 s
0.0 charged
85% HP left on average
20
Florges
fairyFairy Wind
fairyMoonblastwaterChilling Water
6.720
100%5.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.