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Shadow Houndour counters

darkfireDark-type Female Grunt ยท slot 2Grunt
CP
2,642
Attack
284.8
x1.2 Shadow
Defense
99.7
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Feint Attack / Crunch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndour
#PokemonMovesPowerWinsTimeResult
1
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
9.400
100%4.5 s
1.0 charged
89% HP left on average
3
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
9.286
100%3.0 s
0.0 charged
89% HP left on average
4
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
8.125
100%4.5 s
0.0 charged
88% HP left on average
5
Shadow Pangoro
fightingLow Kick
fightingClose CombatrockRock Slide
7.833
100%4.0 s
0.0 charged
87% HP left on average
6
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
7.833
100%4.0 s
0.0 charged
87% HP left on average
7
Terrakion
rockSmack Down
fightingClose CombatfightingSacred Sword
7.583
100%4.5 s
0.0 charged
87% HP left on average
8
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.583
100%5.0 s
1.0 charged
87% HP left on average
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.583
100%5.0 s
1.0 charged
87% HP left on average
10
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
7.481
100%3.0 s
0.0 charged
87% HP left on average
11
Scrafty
fightingCounter
fightingUpper HandelectricThunder Punch
7.250
100%5.0 s
0.0 charged
86% HP left on average
12
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
7.167
100%3.0 s
0.0 charged
86% HP left on average
13
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
6.964
100%4.0 s
0.0 charged
86% HP left on average
14
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
6.958
100%4.5 s
0.0 charged
86% HP left on average
15
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
6.667
100%3.0 s
0.0 charged
85% HP left on average
16
Florges
fairyFairy Wind
fairyMoonblastwaterChilling Water
6.520
100%5.5 s
1.0 charged
85% HP left on average
17
Kingambit
fightingLow Kick
fightingFocus BlastbugX-Scissor
6.500
100%5.5 s
1.0 charged
85% HP left on average
18
Hariyama
fightingCounter
fightingClose CombatfightingSuperpower
6.450
100%4.0 s
0.0 charged
84% HP left on average
19
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
6.429
100%4.0 s
0.0 charged
84% HP left on average
20
Drapion
poisonPoison Sting
waterAqua TailpoisonSludge Bomb
6.333
100%4.5 s
1.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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