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PoGoBud
Raid Hour · YveltalNext · 20h 10m

Shadow Absol counters

darkDark-type Female Grunt · slot 2Grunt
CP
5,427
Attack
445.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Snarl / Thunder

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Absol
#PokemonMovesPowerWinsTimeResult
1
Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
8.048
100%5.5 s
1.0 charged
88% HP left on average
2
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
7.292
100%6.0 s
0.0 charged
86% HP left on average
3
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
7.000
100%5.5 s
1.0 charged
86% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.792
100%5.0 s
1.0 charged
85% HP left on average
5
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.792
100%5.0 s
1.0 charged
85% HP left on average
6
Scrafty
darkSnarl
fightingUpper HandelectricThunder Punch
6.500
100%6.5 s
1.0 charged
85% HP left on average
7
Kingambit
fightingLow Kick
fightingFocus BlastbugX-Scissor
6.481
100%5.5 s
1.0 charged
85% HP left on average
8
Shadow Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
6.259
100%5.5 s
1.0 charged
84% HP left on average
9
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
6.091
100%5.5 s
1.0 charged
84% HP left on average
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.037
100%5.0 s
1.0 charged
83% HP left on average
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.037
100%5.5 s
1.0 charged
83% HP left on average
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.926
100%5.5 s
1.0 charged
83% HP left on average
13
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
5.656
100%6.5 s
1.0 charged
82% HP left on average
14
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.583
100%5.5 s
1.0 charged
82% HP left on average
15
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatfairyPlay Rough
5.393
100%7.5 s
1.0 charged
81% HP left on average
16
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.333
100%5.5 s
1.0 charged
81% HP left on average
17
Grimmsnarl
fightingLow Kick
fairyPlay RoughdarkDark Pulse
5.281
100%6.5 s
1.0 charged
81% HP left on average
18
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
5.278
100%6.5 s
1.0 charged
81% HP left on average
19
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
5.250
100%5.5 s
1.0 charged
81% HP left on average
20
Shadow Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
5.154
100%5.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.