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PoGoBud
Raid Hour · YveltalNext · 18h 55m

Shadow Alolan Rattata counters

darknormalDark-type Female Grunt · slot 1Grunt
CP
1,576
Attack
201.5
x1.2 Shadow
Defense
86.4
x0.83 Shadow
HP
70

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Quick Attack / Shadow Ball

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Rattata
#PokemonMovesPowerWinsTimeResult
1
Breloom
fightingForce Palm
fightingDynamic PunchgrassGrass Knot
10.000
100%1.5 s
0.0 charged
94% HP left on average
2
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
10.000
100%1.5 s
0.0 charged
96% HP left on average
3
Poliwrath
fightingCounter
fightingDynamic PunchfightingSubmission
10.000
100%2.0 s
0.0 charged
93% HP left on average
4
Shadow Poliwrath
fightingCounter
fightingDynamic PunchfightingSubmission
10.000
100%2.0 s
0.0 charged
92% HP left on average
5
Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%2.0 s
0.0 charged
92% HP left on average
6
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
10.000
100%2.0 s
0.0 charged
91% HP left on average
7
Hitmonchan
fightingCounter
fightingClose CombatfightingBrick Break
10.000
100%2.0 s
0.0 charged
90% HP left on average
8
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
10.000
100%2.0 s
0.0 charged
93% HP left on average
9
Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
10.000
100%2.0 s
0.0 charged
94% HP left on average
10
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
10.000
100%2.0 s
0.0 charged
91% HP left on average
11
Heracross
fightingCounter
fightingClose CombatfightingUpper Hand
10.000
100%2.0 s
0.0 charged
93% HP left on average
12
Ursaring
fightingCounter
fightingClose CombatfairyPlay Rough
10.000
100%2.0 s
0.0 charged
91% HP left on average
13
Shadow Ursaring
fightingCounter
fightingClose CombatfairyPlay Rough
10.000
100%2.0 s
0.0 charged
90% HP left on average
14
Donphan
fightingCounter
fairyPlay RoughgroundEarthquake
10.000
100%2.0 s
0.0 charged
93% HP left on average
15
Shadow Donphan
fightingCounter
fairyPlay RoughgroundEarthquake
10.000
100%2.0 s
0.0 charged
92% HP left on average
16
Hitmontop
fightingCounter
fightingClose CombatrockStone Edge
10.000
100%2.0 s
0.0 charged
90% HP left on average
17
Blaziken
fightingCounter
fightingFocus BlastfightingAura Sphere
10.000
100%2.0 s
0.0 charged
90% HP left on average
18
Pinsir
bugBug Bite
fightingClose CombatfightingSuperpower
10.000
100%2.5 s
0.0 charged
92% HP left on average
19
Hisuian Arcanine
fightingRock Smash
electricWild ChargerockRock Slide
10.000
100%3.0 s
0.0 charged
92% HP left on average
20
Rhydon
fightingRock Smash
bugMegahorngroundEarthquake
10.000
100%3.0 s
0.0 charged
94% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.