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PoGoBud

Shadow Gallade counters

psychicfightingCliff ยท slot 3Leader
CP
7,313
Attack
456.5
x1.2 Shadow
Defense
228.2
x0.83 Shadow
HP
112

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psycho Cut / Sacred Sword

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gallade
#PokemonMovesPowerWinsTimeResult
1
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
8.333
100%6.5 s
2.0 charged
88% HP left on average
2
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
7.714
100%6.5 s
2.0 charged
87% HP left on average
3
Shadow Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
7.577
100%7.0 s
2.0 charged
87% HP left on average
4
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
7.269
100%10.0 s
3.0 charged
86% HP left on average
5
Darkrai
darkSucker Punch
ghostShadow BalldarkFoul Play
7.000
100%6.5 s
2.0 charged
86% HP left on average
6
Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
6.846
100%7.0 s
2.0 charged
85% HP left on average
7
Shadow Hydreigon
dragonDragon Breath
flyingFlydarkDark Pulse
6.846
100%7.0 s
2.0 charged
85% HP left on average
8
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
6.760
100%7.5 s
2.0 charged
85% HP left on average
9
Hoopa (Unbound)
ghostAstonish
ghostShadow BalldarkDark Pulse
6.727
100%8.5 s
2.0 charged
85% HP left on average
10
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
6.645
100%7.5 s
2.0 charged
85% HP left on average
11
Jirachi
psychicConfusion
fairyDazzling GleamsteelDoom Desire
6.517
100%8.5 s
2.0 charged
85% HP left on average
12
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
6.500
100%10.5 s
3.0 charged
85% HP left on average
13
Shadow Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
6.231
100%6.5 s
2.0 charged
84% HP left on average
14
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
6.111
100%8.5 s
2.0 charged
84% HP left on average
15
Shadow Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
6.097
100%8.0 s
2.0 charged
84% HP left on average
16
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
5.909
100%9.0 s
2.0 charged
83% HP left on average
17
Bombirdier
flyingWing Attack
flyingFlyflyingAerial Ace
5.654
100%6.5 s
2.0 charged
82% HP left on average
18
Shadow Darkrai
darkSucker Punch
ghostShadow BalldarkFoul Play
5.654
100%6.5 s
2.0 charged
82% HP left on average
19
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
5.559
100%10.0 s
3.0 charged
82% HP left on average
20
Lugia
psychicExtrasensory
flyingAeroblast++flyingFly
5.472
100%8.5 s
2.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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