Shadow Gallade counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Psychic
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallfairyMoonblast | 7.586 | 100% | 7.5 s 2.0 charged | 87% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 6.793 | 100% | 8.5 s 2.0 charged | 85% HP left on average | |
| 3 | ghostHex ghostShadow BallghostShadow Punch | 6.700 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 6.567 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 5 | ghostHex ghostShadow BallghostOminous Wind | 6.143 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 6 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 7 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 5.828 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 5.619 | 100% | 7.0 s 1.0 charged | 82% HP left on average | |
| 9 | ghostHex ghostShadow BallghostShadow Punch | 5.583 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 5.488 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 11 | ghostAstonish ghostShadow BallpsychicPsychic | 5.103 | 100% | 8.5 s 2.0 charged | 80% HP left on average | |
| 12 | fairyFairy Wind fairyMoonblastflyingFly | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 13 | ghostHex ghostShadow BallghostOminous Wind | 4.778 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.720 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 15 | ghostHex ghostPoltergeistghostShadow Ball | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 16 | flyingPeck fairyDazzling GleamflyingAerial Ace | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 17 | ghostHex ghostShadow BallfireBlast Burn | 4.643 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 18 | fireEmber ghostShadow BallghostNight Shade | 4.314 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 19 | ghostHex ghostPoltergeistghostShadow Ball | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 20 | flyingAir Slash flyingHurricaneflyingAir Cutter | 4.278 | 100% | 8.5 s 2.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.