Shadow Camerupt counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.984 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.896 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.432 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 4 | dragonDragon Breath waterAqua TaildragonDraco Meteor | 7.266 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 7.237 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 6 | waterWaterfall waterOrigin PulsewaterHydro Pump | 6.998 | 100% | 4.5 s 0.0 charged | 84% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.678 | 100% | 7.2 s 1.2 charged | 76% HP left on average | |
| 8 | waterWater Gun waterHydro PumpwaterScald | 5.876 | 100% | 6.0 s 0.0 charged | 78% HP left on average | |
| 9 | waterWaterfall waterOrigin PulsewaterHydro Pump | 5.866 | 100% | 4.5 s 0.0 charged | 81% HP left on average | |
| 10 | waterWaterfall waterHydro PumpwaterAqua Tail | 5.744 | 100% | 4.5 s 0.0 charged | 82% HP left on average | |
| 11 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.665 | 100% | 7.1 s 1.2 charged | 72% HP left on average | |
| 12 | darkBite groundEarthquakegroundBulldoze | 5.516 | 100% | 7.6 s 1.2 charged | 76% HP left on average | |
| 13 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 5.448 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.300 | 100% | 7.5 s 1.2 charged | 68% HP left on average | |
| 15 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.528 | 89% | 6.5 s 1.1 charged | 69% HP left on average | |
| 16 | ghostHex ghostShadow BallfireBlast Burn | 4.525 | 83% | 6.5 s 1.0 charged | 66% HP left on average | |
| 17 | fightingLow Kick waterAqua JetwaterHydro Pump | 4.410 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 18 | groundMud Shot waterAqua JetwaterWater Pulse | 4.243 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 19 | waterWaterfall waterHydro PumpwaterSurf | 4.231 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.217 | 89% | 6.5 s 1.1 charged | 61% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.