Shadow Galarian Weezing counters
poisonfairyCliff ยท slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 1.978 | 90% | 9.4 s 2.7 charged | 40% HP left on average | |
| 2 | psychicConfusion psychicFuture SightpsychicPsychic | 1.861 | 40% | 8.8 s 1.1 charged | 24% HP left on average | |
| 3 | steelBullet Punch steelFlash CannongroundEarthquake | 1.719 | 70% | 8.3 s 0.6 charged | 32% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 1.574 | 60% | 9.6 s 1.5 charged | 27% HP left on average | |
| 5 | steelBullet Punch steelFlash CannongroundEarthquake | 1.452 | 50% | 9.6 s 0.9 charged | 23% HP left on average | |
| 6 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 1.318 | 70% | 11.6 s 2.8 charged | 23% HP left on average | |
| 7 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 1.304 | 60% | 13.6 s 3.0 charged | 25% HP left on average | |
| 8 | steelIron Tail steelHeavy SlamrockMeteor Beam | 1.272 | 60% | 11.3 s 1.1 charged | 18% HP left on average | |
| 9 | ghostShadow Claw ghostShadow SneakrockAncient Power | 1.269 | 50% | 12.1 s 2.7 charged | 18% HP left on average | |
| 10 | groundMud-Slap groundEarthquakesteelIron Head | 1.258 | 50% | 8.6 s 0.8 charged | 21% HP left on average | |
| 11 | psychicConfusion steelDoom DesirepsychicPsychic | 1.224 | 60% | 11.1 s 1.5 charged | 17% HP left on average | |
| 12 | ghostHex ghostShadow BallrockPower Gem | 1.211 | 60% | 12.1 s 2.6 charged | 20% HP left on average | |
| 13 | fireIncinerate fireBlast BurnghostShadow Ball | 1.179 | 60% | 13.4 s 2.8 charged | 15% HP left on average | |
| 14 | fireIncinerate rockRock SlidefireFlame Charge | 1.151 | 70% | 13.6 s 2.9 charged | 19% HP left on average | |
| 15 | ghostShadow Claw ghostShadow BallghostOminous Wind | 1.112 | 30% | 11.8 s 2.4 charged | 15% HP left on average | |
| 16 | ghostShadow Claw ghostShadow SneakrockAncient Power | 1.104 | 30% | 11.7 s 2.4 charged | 15% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundDrill Run | 1.088 | 50% | 11.2 s 1.6 charged | 12% HP left on average | |
| 18 | steelMetal Sound darkDark PulsedarkFoul Play | 1.079 | 50% | 10.9 s 2.6 charged | 16% HP left on average | |
| 19 | steelIron Tail steelHeavy SlamrockMeteor Beam | 1.075 | 60% | 12.9 s 1.9 charged | 14% HP left on average | |
| 20 | groundMud-Slap groundEarthquakerockStone Edge | 1.057 | 30% | 9.8 s 1.3 charged | 9% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.