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PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.533
100%16.8 s
3.0 charged
68% HP left on average
2
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
3.143
100%17.5 s
4.0 charged
66% HP left on average
3
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
3.059
100%13.4 s
2.6 charged
64% HP left on average
4
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
2.836
100%16.1 s
3.0 charged
61% HP left on average
5
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
2.810
100%16.4 s
3.8 charged
60% HP left on average
6
Zarude
darkBite
grassPower WhipgrassEnergy Ball
2.754
100%20.1 s
4.2 charged
60% HP left on average
7
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
2.656
95%19.5 s
3.4 charged
60% HP left on average
8
Shadow Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
2.622
100%17.4 s
3.1 charged
61% HP left on average
9
Galarian Moltres
darkSucker Punch
flyingBrave BirdflyingFly
2.583
100%17.3 s
2.9 charged
55% HP left on average
10
Shadow Hydreigon
dragonDragon Breath
dragonDragon PulsedarkBrutal Swing
2.576
100%14.1 s
2.8 charged
59% HP left on average
11
Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
2.572
95%17.1 s
2.9 charged
50% HP left on average
12
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
2.529
67%14.1 s
2.3 charged
48% HP left on average
13
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
2.526
67%12.5 s
2.1 charged
48% HP left on average
14
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.486
67%14.5 s
2.2 charged
47% HP left on average
15
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
2.474
67%15.2 s
2.3 charged
46% HP left on average
16
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
2.450
67%16.7 s
2.8 charged
45% HP left on average
17
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
2.439
100%14.9 s
2.6 charged
54% HP left on average
18
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
2.341
95%17.0 s
2.8 charged
48% HP left on average
19
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
2.333
57%17.6 s
3.5 charged
40% HP left on average
20
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.315
100%10.7 s
2.1 charged
55% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.