Shadow Snorlax counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingKarate Chop fightingClose CombatdarkNight Slash | 1.582 | 57% | 9.5 s 2.0 charged | 34% HP left on average | |
| 2 | fightingKarate Chop fightingClose CombatdarkNight Slash | 1.459 | 57% | 9.5 s 2.0 charged | 32% HP left on average | |
| 3 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.383 | 43% | 14.2 s 2.6 charged | 18% HP left on average | |
| 4 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.241 | 38% | 11.2 s 2.0 charged | 20% HP left on average | |
| 5 | dragonDragon Breath dragonDragon PulsedarkBrutal Swing | 1.233 | 29% | 11.0 s 2.3 charged | 19% HP left on average | |
| 6 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.208 | 38% | 12.4 s 2.2 charged | 18% HP left on average | |
| 7 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 1.183 | 38% | 12.4 s 2.2 charged | 19% HP left on average | |
| 8 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 1.154 | 33% | 13.3 s 3.1 charged | 16% HP left on average | |
| 9 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 1.142 | 29% | 11.0 s 2.1 charged | 17% HP left on average | |
| 10 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 1.128 | 48% | 10.3 s 2.0 charged | 17% HP left on average | |
| 11 | normalScratch groundHigh HorsepowernormalSwift | 1.123 | 43% | 11.2 s 2.3 charged | 18% HP left on average | |
| 12 | dragonDragon Tail flyingAeroblast++flyingFly | 1.112 | 48% | 15.0 s 2.7 charged | 20% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.098 | 62% | 9.6 s 2.0 charged | 21% HP left on average | |
| 14 | darkSucker Punch flyingBrave BirdflyingFly | 1.084 | 38% | 14.4 s 2.5 charged | 15% HP left on average | |
| 15 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 1.075 | 29% | 11.3 s 2.1 charged | 16% HP left on average | |
| 16 | psychicConfusion fightingAura SpheresteelDoom Desire | 1.022 | 33% | 14.5 s 2.6 charged | 12% HP left on average | |
| 17 | dragonDragon Breath steelIron HeadelectricThunder | 0.964 | 38% | 11.7 s 2.1 charged | 15% HP left on average | |
| 18 | darkBite grassPower WhipgrassEnergy Ball | 0.943 | 24% | 14.9 s 2.9 charged | 10% HP left on average | |
| 19 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 0.914 | 29% | 10.0 s 1.8 charged | 14% HP left on average | |
| 20 | dragonDragon Breath steelIron HeadelectricThunder | 0.892 | 29% | 12.6 s 2.2 charged | 13% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.