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PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Heavy Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.660
100%13.5 s
3.0 charged
73% HP left on average
2
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
2.457
100%13.5 s
3.0 charged
59% HP left on average
3
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
2.356
100%14.0 s
3.0 charged
58% HP left on average
4
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.132
100%11.0 s
3.0 charged
53% HP left on average
5
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.132
100%11.0 s
3.0 charged
53% HP left on average
6
Shadow Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
2.123
100%12.0 s
3.0 charged
53% HP left on average
7
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
1.592
100%21.0 s
4.0 charged
37% HP left on average
8
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
1.558
100%17.5 s
4.0 charged
36% HP left on average
9
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.554
100%14.0 s
3.0 charged
36% HP left on average
10
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
1.552
100%15.5 s
4.0 charged
36% HP left on average
11
Shadow Raikou
electricVolt Switch
fightingAura SphereelectricWild Charge
1.537
100%12.0 s
3.0 charged
35% HP left on average
12
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.525
100%12.0 s
3.0 charged
34% HP left on average
13
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
1.521
100%14.0 s
3.0 charged
34% HP left on average
14
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
1.512
100%13.5 s
3.0 charged
34% HP left on average
15
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.511
100%19.0 s
4.0 charged
34% HP left on average
16
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.509
100%15.5 s
4.0 charged
34% HP left on average
17
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.483
100%14.0 s
3.0 charged
33% HP left on average
18
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
1.431
100%14.0 s
3.0 charged
30% HP left on average
19
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
1.353
100%19.0 s
4.0 charged
26% HP left on average
20
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.351
100%10.5 s
2.0 charged
26% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.