Shadow Snorlax counters
normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingKarate Chop fightingClose CombatdarkNight Slash | 1.457 | 57% | 9.5 s 2.0 charged | 32% HP left on average | |
| 2 | fightingKarate Chop fightingClose CombatdarkNight Slash | 1.348 | 57% | 9.5 s 2.0 charged | 30% HP left on average | |
| 3 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.292 | 33% | 13.6 s 2.5 charged | 16% HP left on average | |
| 4 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.158 | 33% | 10.8 s 1.9 charged | 19% HP left on average | |
| 5 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 1.146 | 38% | 12.3 s 2.2 charged | 18% HP left on average | |
| 6 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.141 | 33% | 12.5 s 2.0 charged | 17% HP left on average | |
| 7 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 1.135 | 29% | 10.8 s 2.0 charged | 19% HP left on average | |
| 8 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 1.109 | 29% | 13.2 s 3.0 charged | 15% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 1.068 | 48% | 10.3 s 2.0 charged | 15% HP left on average | |
| 10 | normalScratch groundHigh HorsepowernormalSwift | 1.053 | 38% | 11.1 s 2.3 charged | 16% HP left on average | |
| 11 | darkSucker Punch flyingBrave BirdflyingFly | 1.031 | 38% | 14.1 s 2.4 charged | 14% HP left on average | |
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 0.965 | 57% | 9.5 s 1.9 charged | 17% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 0.942 | 29% | 11.3 s 1.9 charged | 15% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 0.865 | 33% | 11.6 s 2.0 charged | 14% HP left on average | |
| 15 | grassVine Whip grassPower WhipgrassEnergy Ball | 0.852 | 24% | 14.5 s 2.8 charged | 9% HP left on average | |
| 16 | psychicConfusion fightingAura SpheresteelDoom Desire | 0.844 | 24% | 14.5 s 2.4 charged | 10% HP left on average | |
| 17 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 0.831 | 29% | 10.7 s 1.8 charged | 14% HP left on average | |
| 18 | dragonDragon Breath steelIron HeadelectricThunder | 0.804 | 24% | 12.7 s 2.2 charged | 9% HP left on average | |
| 19 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 0.798 | 24% | 9.7 s 1.7 charged | 14% HP left on average | |
| 20 | fightingLow Kick fightingSacred SwordgrassLeaf Blade | 0.787 | 38% | 8.9 s 1.6 charged | 11% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.