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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Earthquake

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
3.302
100%15.0 s
3.0 charged
70% HP left on average
2
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.197
100%17.0 s
3.0 charged
69% HP left on average
3
Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
2.868
100%15.0 s
3.0 charged
65% HP left on average
4
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.831
100%16.5 s
3.0 charged
65% HP left on average
5
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
2.778
100%18.0 s
4.0 charged
64% HP left on average
6
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
2.778
100%18.0 s
4.0 charged
64% HP left on average
7
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
2.684
100%16.0 s
3.0 charged
63% HP left on average
8
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
2.421
100%14.5 s
3.0 charged
59% HP left on average
9
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
2.386
100%13.5 s
3.0 charged
58% HP left on average
10
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
2.197
100%14.5 s
3.0 charged
54% HP left on average
11
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
2.165
100%16.5 s
4.0 charged
54% HP left on average
12
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
2.100
100%15.0 s
3.0 charged
52% HP left on average
13
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
2.083
100%16.0 s
4.0 charged
52% HP left on average
14
Shadow Darkrai
darkSucker Punch
fightingFocus BlastdarkFoul Play
2.082
100%14.0 s
3.0 charged
52% HP left on average
15
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.066
100%11.0 s
3.0 charged
52% HP left on average
16
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.066
100%11.0 s
3.0 charged
52% HP left on average
17
Shadow Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
2.062
100%12.0 s
3.0 charged
51% HP left on average
18
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
2.034
100%16.0 s
3.0 charged
51% HP left on average
19
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingBrick Break
2.010
100%14.0 s
3.0 charged
50% HP left on average
20
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
2.000
100%18.0 s
4.0 charged
50% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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