Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastflyingFly | 3.943 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 2 | flyingPeck fireFlamethrowerrockAncient Power | 3.612 | 100% | 6.5 s 1.2 charged | 65% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.588 | 100% | 6.5 s 1.3 charged | 70% HP left on average | |
| 4 | fightingLow Kick flyingBrave BirdrockAncient Power | 3.483 | 100% | 6.5 s 1.2 charged | 62% HP left on average | |
| 5 | ghostShadow Claw rockRock SlidefireFire Punch | 3.402 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 6 | electricThunder Shock fireHeat WaverockAncient Power | 3.217 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForcerockAncient Power | 3.216 | 100% | 9.0 s 2.0 charged | 67% HP left on average | |
| 8 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 3.102 | 100% | 6.5 s 1.3 charged | 60% HP left on average | |
| 9 | electricThunder Shock rockRock SlidenormalHyper Beam | 3.017 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 10 | fireEmber fireHeat WavefireFlamethrower | 2.700 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 11 | fireIncinerate fireSacred Fire++fireSacred Fire | 2.630 | 100% | 7.3 s 0.7 charged | 57% HP left on average | |
| 12 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.628 | 100% | 6.5 s 1.2 charged | 53% HP left on average | |
| 13 | rockSmack Down normalBody SlamgroundBulldoze | 2.612 | 100% | 8.2 s 1.8 charged | 55% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.599 | 100% | 6.5 s 1.2 charged | 61% HP left on average | |
| 15 | steelMetal Claw normalGiga ImpactfairyMoonblast | 2.562 | 100% | 8.8 s 1.8 charged | 54% HP left on average | |
| 16 | fairyGeomancy fairyMoonblastbugMegahorn | 2.556 | 100% | 6.5 s 1.3 charged | 61% HP left on average | |
| 17 | fireEmber fireHeat WavebugBug Buzz | 2.528 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 18 | ghostAstonish ghostShadow BallfireMystical Fire | 2.507 | 100% | 8.1 s 1.7 charged | 48% HP left on average | |
| 19 | fightingLow Kick ghostShadow BallfightingClose Combat | 2.461 | 100% | 7.5 s 1.3 charged | 58% HP left on average | |
| 20 | ghostHex rockPower GemghostShadow Ball | 2.445 | 100% | 6.5 s 1.3 charged | 50% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.