Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Spark / Fly
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 5.139 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 2 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 4.405 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 3 | dragonDragon Breath dragonOutragedarkCrunch | 3.810 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 4 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 2.979 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 5 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 2.759 | 100% | 7.0 s 1.0 charged | 64% HP left on average | |
| 6 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.750 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 7 | dragonDragon Breath fireOverheatfireFusion Flare | 2.667 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.667 | 100% | 7.0 s 1.0 charged | 63% HP left on average | |
| 9 | normalQuick Attack fireV-createfireOverheat | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 10 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.500 | 100% | 6.5 s 1.0 charged | 60% HP left on average | |
| 11 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 2.483 | 100% | 7.0 s 1.0 charged | 60% HP left on average | |
| 12 | bugInfestation rockRock SliderockAncient Power | 2.431 | 100% | 6.5 s 1.0 charged | 59% HP left on average | |
| 13 | bugInfestation rockStone EdgerockRock Slide | 2.379 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 14 | icePowder Snow rockRock SlideiceBlizzard | 2.347 | 100% | 6.5 s 1.0 charged | 57% HP left on average | |
| 15 | psychicConfusion normalHyper BeampsychicPsyshock | 2.244 | 100% | 6.5 s 1.0 charged | 55% HP left on average | |
| 16 | ghostShadow Claw rockRock SlidefireFire Punch | 2.160 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 17 | fairyGeomancy fairyMoonblastbugMegahorn | 2.111 | 100% | 6.5 s 1.0 charged | 53% HP left on average | |
| 18 | fireEmber fireHeat WavebugBug Buzz | 2.059 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 19 | electricThunder Shock fireHeat WaverockAncient Power | 1.800 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 20 | fireEmber fireBlast BurnfireHeat Wave | 1.790 | 100% | 5.5 s 1.0 charged | 44% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.