Shadow Scolipede counters
bugpoisonBug-type Male Grunt ยท slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Bug Bite / MegahornPoison Jab / MegahornPoison Sting / MegahornBug Bite / Sludge BombPoison Jab / Sludge BombPoison Sting / Sludge BombBug Bite / Gyro BallPoison Jab / Gyro BallPoison Sting / Gyro BallBug Bite / X-ScissorPoison Jab / X-ScissorPoison Sting / X-ScissorBug Bite / Aqua TailPoison Jab / Aqua TailPoison Sting / Aqua Tail
Best counters against Poison Jab / Aqua Tail
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 1.817 | 100% | 9.0 s 2.0 charged | 45% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForcerockAncient Power | 1.758 | 100% | 6.5 s 2.0 charged | 43% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 1.746 | 100% | 8.5 s 2.0 charged | 43% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.720 | 100% | 7.5 s 2.0 charged | 42% HP left on average | |
| 5 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.711 | 100% | 6.5 s 2.0 charged | 42% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.649 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.627 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 8 | waterWaterfall flyingDrill PeckwaterHydro Cannon | 1.505 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 9 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 1.480 | 100% | 7.5 s 2.0 charged | 32% HP left on average | |
| 10 | waterWater Shuriken waterHydro CannonflyingAerial Ace | 1.448 | 100% | 5.0 s 1.0 charged | 31% HP left on average | |
| 11 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 1.447 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.391 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 13 | psychicConfusion psychicPsychicsteelDoom Desire | 1.378 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 14 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 1.369 | 100% | 7.0 s 2.0 charged | 27% HP left on average | |
| 15 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 1.348 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 16 | steelMetal Sound darkDark PulsesteelIron Head | 1.336 | 100% | 6.5 s 2.0 charged | 25% HP left on average | |
| 17 | psychicPsycho Cut psychicFuture SightsteelIron Head | 1.276 | 100% | 6.5 s 2.0 charged | 22% HP left on average | |
| 18 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 1.270 | 100% | 5.5 s 2.0 charged | 21% HP left on average | |
| 19 | ghostHex rockPower GemghostShadow Ball | 1.244 | 100% | 6.5 s 2.0 charged | 20% HP left on average | |
| 20 | steelMetal Claw rockStone EdgesteelIron Head | 1.235 | 100% | 8.5 s 2.0 charged | 19% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.