Shadow Pinsir counters
bugBug-type Male Grunt ยท slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Smash / Vice GripBug Bite / Vice GripFury Cutter / Vice GripRock Smash / X-ScissorBug Bite / X-ScissorFury Cutter / X-ScissorRock Smash / Close CombatBug Bite / Close CombatFury Cutter / Close CombatRock Smash / SuperpowerBug Bite / SuperpowerFury Cutter / Superpower
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 5.802 | 100% | 5.5 s 1.2 charged | 82% HP left on average | |
| 2 | fairyFairy Wind flyingFlyfairyMoonblast | 5.376 | 100% | 5.5 s 1.2 charged | 80% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 5.199 | 100% | 6.6 s 1.2 charged | 73% HP left on average | |
| 4 | flyingPeck fireFlamethrowerflyingAerial Ace | 4.768 | 100% | 6.6 s 1.2 charged | 78% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.753 | 100% | 6.6 s 1.2 charged | 75% HP left on average | |
| 6 | ghostHex fireBlast BurnfireFlamethrower | 4.514 | 100% | 6.6 s 1.2 charged | 76% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.415 | 100% | 7.6 s 1.3 charged | 72% HP left on average | |
| 8 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 4.374 | 100% | 7.6 s 1.2 charged | 53% HP left on average | |
| 9 | dragonDragon Tail flyingAeroblast++flyingFly | 4.366 | 100% | 6.6 s 1.2 charged | 68% HP left on average | |
| 10 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.271 | 100% | 9.3 s 1.7 charged | 72% HP left on average | |
| 11 | fireEmber fireOverheatfireFire Punch | 4.114 | 100% | 5.5 s 1.2 charged | 74% HP left on average | |
| 12 | psychicConfusion ghostShadow BallpsychicFuture Sight | 3.981 | 100% | 8.6 s 1.2 charged | 53% HP left on average | |
| 13 | fightingLow Kick ghostShadow BallfightingClose Combat | 3.894 | 100% | 7.6 s 1.3 charged | 73% HP left on average | |
| 14 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.889 | 100% | 6.6 s 1.2 charged | 73% HP left on average | |
| 15 | ghostAstonish ghostShadow BallfireMystical Fire | 3.739 | 100% | 8.2 s 1.3 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.