Shadow Anorith counters
rockbugBug-type Male Grunt ยท slot 2Grunt
CP
3,278
Attack
325.9
x1.2 Shadow
Defense
117.2
x0.83 Shadow
HP
86
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Scratch / Ancient Power
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.440 | 100% | 6.5 s 2.0 charged | 89% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.440 | 100% | 6.5 s 2.0 charged | 89% HP left on average | |
| 3 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.167 | 100% | 4.5 s 1.0 charged | 89% HP left on average | |
| 4 | psychicConfusion ghostShadow BallpsychicFuture Sight | 8.800 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 5 | ghostShadow Claw fightingClose CombatfireFire Punch | 8.750 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 8.741 | 100% | 8.0 s 2.0 charged | 89% HP left on average | |
| 7 | rockSmack Down rockMeteor BeamrockStone Edge | 8.167 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 8 | fireIncinerate fireBlast BurnghostShadow Ball | 7.800 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 9 | rockSmack Down rockRock WreckerrockStone Edge | 7.778 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 10 | fireEmber ghostShadow BallfireHeat Wave | 7.700 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 11 | ghostHex waterSurfghostShadow Ball | 7.560 | 100% | 6.5 s 2.0 charged | 87% HP left on average | |
| 12 | normalLock-On rockStone EdgefightingFocus Blast | 7.364 | 100% | 6.0 s 1.0 charged | 86% HP left on average | |
| 13 | rockSmack Down rockStone EdgedarkBrutal Swing | 7.000 | 100% | 4.5 s 0.0 charged | 86% HP left on average | |
| 14 | ghostAstonish rockPower GemghostShadow Ball | 6.840 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 15 | fightingLow Kick fightingClose CombatghostRage Fist | 6.767 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 16 | fireIncinerate rockRock SliderockRock Blast | 6.767 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 17 | steelMetal Claw steelIron HeadghostMoongeist Beam | 6.760 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 18 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 6.750 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 19 | rockRock Throw rockStone EdgesteelFlash Cannon | 6.750 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 20 | groundSand Attack ghostShadow BallgroundEarth Power | 6.720 | 100% | 7.5 s 2.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.