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PoGoBud

Shadow Scizor counters

bugsteelArlo ยท slot 3Leader
CP
7,115
Attack
455.4
x1.2 Shadow
Defense
212.9
x0.83 Shadow
HP
114

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fury Cutter / Night Slash

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.471
100%8.0 s
2.0 charged
60% HP left on average
2
Roserade
poisonPoison Sting
fireWeather Ball (Fire)grassLeaf Storm
2.219
100%4.5 s
1.0 charged
55% HP left on average
3
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
1.901
100%8.0 s
2.0 charged
47% HP left on average
4
Galarian Zapdos
fightingLow Kick
flyingBrave BirdfightingClose Combat
1.898
100%7.0 s
2.0 charged
47% HP left on average
5
Togekiss
flyingPeck
fireFlamethrowerfightingAura Sphere
1.854
100%8.0 s
2.0 charged
46% HP left on average
6
Enamorus (Therian)
fairyFairy Wind
fireMystical FireflyingFly
1.831
100%6.0 s
2.0 charged
45% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.774
100%10.0 s
2.0 charged
44% HP left on average
8
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
1.630
100%9.5 s
2.0 charged
39% HP left on average
9
Urshifu (Rapid Strike)
waterWaterfall
fightingClose CombatwaterAqua Jet
1.621
100%7.0 s
2.0 charged
38% HP left on average
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.580
100%7.0 s
2.0 charged
37% HP left on average
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.580
100%7.0 s
2.0 charged
37% HP left on average
12
Kommo-o
steelMetal Sound
fireFlamethrowerfightingClose Combat
1.577
100%8.0 s
2.0 charged
37% HP left on average
13
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
1.548
100%8.0 s
1.0 charged
35% HP left on average
14
Paldean Tauros (Blaze)
fightingDouble Kick
fireFlame ChargegroundEarthquake
1.547
100%8.5 s
2.0 charged
35% HP left on average
15
Emboar
fireEmber
fireBlast BurnfireHeat Wave
1.547
100%6.0 s
2.0 charged
35% HP left on average
16
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
1.536
100%5.0 s
1.0 charged
35% HP left on average
17
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
1.516
100%8.0 s
2.0 charged
34% HP left on average
18
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
1.492
100%7.0 s
2.0 charged
33% HP left on average
19
Galarian Weezing
fairyFairy Wind
fireOverheatdarkBrutal Swing
1.461
100%8.0 s
2.0 charged
32% HP left on average
20
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
1.458
100%7.0 s
2.0 charged
31% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.