Shadow Scizor counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 4.325 | 100% | 6.6 s 1.6 charged | 77% HP left on average | |
| 2 | fireIncinerate fireSacred Fire++fireSacred Fire | 3.589 | 100% | 7.1 s 0.9 charged | 70% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 3.471 | 100% | 5.9 s 0.4 charged | 71% HP left on average | |
| 4 | ghostHex fireBlast BurnfireFlamethrower | 2.993 | 100% | 6.6 s 1.6 charged | 64% HP left on average | |
| 5 | fireEmber fireBlast BurnfireHeat Wave | 2.956 | 100% | 5.6 s 1.3 charged | 63% HP left on average | |
| 6 | fireEmber fireHeat WavefireFlamethrower | 2.913 | 100% | 5.6 s 1.3 charged | 63% HP left on average | |
| 7 | fireIncinerate fireOverheatwaterHydro Pump | 2.835 | 100% | 7.3 s 0.9 charged | 63% HP left on average | |
| 8 | fireEmber fireOverheatfireFire Punch | 2.775 | 100% | 5.6 s 1.3 charged | 61% HP left on average | |
| 9 | fireIncinerate fireSacred Fire++fireSacred Fire | 2.761 | 100% | 7.2 s 0.9 charged | 61% HP left on average | |
| 10 | flyingWing Attack fireOverheatfireHeat Wave | 2.699 | 100% | 6.6 s 1.4 charged | 60% HP left on average | |
| 11 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.599 | 100% | 6.5 s 1.4 charged | 61% HP left on average | |
| 12 | electricThunder Shock fireHeat WaveelectricZap Cannon | 2.596 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 13 | fireFire Fang fireOverheatfireFusion Flare | 2.577 | 100% | 6.1 s 0.4 charged | 61% HP left on average | |
| 14 | normalQuick Attack fireV-createfireOverheat | 2.552 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 2.506 | 100% | 5.0 s 0.1 charged | 60% HP left on average | |
| 16 | fireEmber fireHeat WavedarkCrunch | 2.417 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 17 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.334 | 100% | 8.8 s 1.8 charged | 54% HP left on average | |
| 18 | fireFire Fang fireOverheatfireFire Blast | 2.319 | 100% | 7.1 s 0.8 charged | 56% HP left on average | |
| 19 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.249 | 100% | 6.5 s 1.4 charged | 54% HP left on average | |
| 20 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.173 | 100% | 6.5 s 1.1 charged | 54% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.