Shadow Golurk counters
groundghostArlo ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Poltergeist
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch darkDark PulseflyingHurricane | 3.318 | 100% | 9.0 s 0.0 charged | 70% HP left on average | |
| 2 | bugFury Cutter grassTrailblazedarkNight Slash | 3.204 | 100% | 12.0 s 2.0 charged | 69% HP left on average | |
| 3 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 3.141 | 100% | 12.0 s 0.0 charged | 68% HP left on average | |
| 4 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 3.062 | 100% | 14.0 s 1.0 charged | 67% HP left on average | |
| 5 | darkBite waterAqua TaildarkCrunch | 2.939 | 100% | 10.5 s 2.0 charged | 66% HP left on average | |
| 6 | bugFury Cutter grassTrailblazedarkNight Slash | 2.907 | 100% | 10.5 s 2.0 charged | 66% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIcy Wind | 2.862 | 100% | 14.0 s 3.0 charged | 65% HP left on average | |
| 8 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.825 | 100% | 12.5 s 2.0 charged | 65% HP left on average | |
| 9 | flyingWing Attack flyingAerial AcebugBug Buzz | 2.769 | 100% | 14.0 s 3.0 charged | 64% HP left on average | |
| 10 | grassLeafage grassEnergy BallgrassSeed Bomb | 2.667 | 100% | 12.5 s 2.0 charged | 63% HP left on average | |
| 11 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.657 | 100% | 11.5 s 2.0 charged | 62% HP left on average | |
| 12 | darkSucker Punch darkPaybackflyingBrave Bird | 2.583 | 100% | 12.0 s 0.0 charged | 61% HP left on average | |
| 13 | fairyFairy Wind grassSolar BeamgrassEnergy Ball | 2.563 | 100% | 16.0 s 3.0 charged | 61% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceIcy Wind | 2.548 | 100% | 14.0 s 3.0 charged | 61% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.487 | 100% | 9.0 s 0.0 charged | 60% HP left on average | |
| 16 | groundMud Shot groundEarth PowerrockRock Slide | 2.390 | 100% | 12.5 s 2.0 charged | 58% HP left on average | |
| 17 | fairyFairy Wind grassGrass KnotflyingFly | 2.329 | 100% | 11.5 s 2.0 charged | 57% HP left on average | |
| 18 | dragonDragon Tail waterHydro PumpflyingAeroblast++ | 2.283 | 100% | 20.5 s 3.0 charged | 56% HP left on average | |
| 19 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 2.278 | 100% | 10.0 s 0.0 charged | 56% HP left on average | |
| 20 | groundMud Shot groundEarthquakegroundSandsear Storm | 2.272 | 100% | 15.0 s 3.0 charged | 56% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.