Shadow Alolan Grimer counters
poisondarkArlo ยท slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 4.439 | 100% | 6.0 s 0.0 charged | 73% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 4.311 | 100% | 6.0 s 0.0 charged | 75% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.095 | 100% | 7.4 s 0.5 charged | 52% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 2.796 | 67% | 7.3 s 0.7 charged | 44% HP left on average | |
| 5 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.611 | 100% | 6.0 s 0.0 charged | 62% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 2.554 | 100% | 7.4 s 0.5 charged | 44% HP left on average | |
| 7 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 2.305 | 100% | 9.7 s 2.7 charged | 46% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.219 | 100% | 10.8 s 2.8 charged | 48% HP left on average | |
| 9 | groundMud-Slap groundEarthquakerockStone Edge | 2.186 | 67% | 7.3 s 0.5 charged | 38% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundSand Tomb | 2.135 | 100% | 7.4 s 0.5 charged | 42% HP left on average | |
| 11 | groundMud-Slap groundEarthquakerockStone Edge | 2.124 | 67% | 7.3 s 0.5 charged | 38% HP left on average | |
| 12 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 1.807 | 50% | 7.3 s 0.5 charged | 27% HP left on average | |
| 13 | dragonDragon Breath dragonRoar of TimesteelIron Head | 1.776 | 83% | 11.0 s 1.0 charged | 30% HP left on average | |
| 14 | rockSmack Down rockStone EdgefireFire Blast | 1.680 | 100% | 9.3 s 0.7 charged | 30% HP left on average | |
| 15 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 1.640 | 100% | 12.3 s 1.0 charged | 38% HP left on average | |
| 16 | groundMud-Slap groundEarthquakenormalBody Slam | 1.614 | 50% | 7.3 s 0.8 charged | 28% HP left on average | |
| 17 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.596 | 100% | 10.8 s 2.8 charged | 31% HP left on average | |
| 18 | rockRock Throw rockStone EdgesteelFlash Cannon | 1.586 | 83% | 11.7 s 1.0 charged | 30% HP left on average | |
| 19 | bugBug Bite groundEarth PowerfireFire Blast | 1.498 | 83% | 10.4 s 0.8 charged | 23% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundMud Bomb | 1.495 | 50% | 7.3 s 0.5 charged | 21% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.