Shadow Alolan Grimer counters
poisondarkArlo ยท slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Crunch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 4.730 | 100% | 11.0 s 3.0 charged | 79% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundSand Tomb | 4.568 | 100% | 7.0 s 1.0 charged | 78% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.959 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 4 | dragonDragon Tail darkBrutal SwingdarkCrunch | 3.906 | 100% | 12.5 s 3.0 charged | 74% HP left on average | |
| 5 | fairyCharm fightingAura SpherefairyDazzling Gleam | 3.780 | 100% | 11.0 s 1.0 charged | 74% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 3.694 | 100% | 7.0 s 1.0 charged | 73% HP left on average | |
| 7 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.694 | 100% | 7.0 s 1.0 charged | 73% HP left on average | |
| 8 | fairyCharm fairyMoonblastfairyDazzling Gleam | 3.596 | 100% | 12.5 s 1.0 charged | 72% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.585 | 100% | 12.0 s 3.0 charged | 72% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegroundBulldoze | 3.571 | 100% | 7.0 s 1.0 charged | 72% HP left on average | |
| 11 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.481 | 100% | 9.5 s 1.0 charged | 71% HP left on average | |
| 12 | flyingGust flyingHurricaneflyingOblivion Wing | 3.393 | 100% | 11.5 s 2.0 charged | 71% HP left on average | |
| 13 | rockSmack Down rockStone EdgefireFire Blast | 3.365 | 100% | 9.5 s 1.0 charged | 70% HP left on average | |
| 14 | groundMud-Slap groundEarthquakenormalBody Slam | 3.306 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 15 | fightingKarate Chop fightingClose CombatfightingCross Chop | 3.306 | 100% | 10.0 s 3.0 charged | 70% HP left on average | |
| 16 | fightingKarate Chop fightingClose CombatfightingCross Chop | 3.306 | 100% | 10.0 s 3.0 charged | 70% HP left on average | |
| 17 | fightingLow Kick fightingFocus BlastnormalBody Slam | 3.295 | 100% | 12.0 s 3.0 charged | 70% HP left on average | |
| 18 | fightingLow Kick fightingFocus BlastnormalBody Slam | 3.295 | 100% | 12.0 s 3.0 charged | 70% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 3.233 | 100% | 6.0 s 0.0 charged | 69% HP left on average | |
| 20 | groundMud-Slap rockMeteor BeamfightingSuperpower | 3.163 | 100% | 7.0 s 1.0 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.