Skip to content
PoGoBud
Shadow raid

Shadow Wailord counters

waterShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
4,700
HP
600
Timer
3:00
Attack
113
Defense
60
Difficulty
0.06
Pokebattler scale

Beating Shadow Wailord should take 1 trainer with level 40 counters. Caught CP 1,170-1,302.

Weak tograss1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Wailord counters are Mega Raichu X, Shadow Thundurus (Therian), Xurkitree, Kartana, Zeraora & Shadow Vikavolt.

Suggested party of sixat most one Mega
  1. M. Raichu X
  2. S. Thundurus (Therian)
  3. Xurkitree
  4. Kartana
  5. Zeraora
  6. S. Vikavolt

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu XMegapartyVolt Switch / Volt Tackle+0.050:10
  2. 2Mega Raichu YMegaThunder Shock / Zap Cannon+0.050:10
  3. 3Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.060:11
  4. 4Mega ChesnaughtMegaVine Whip / Seed Bomb+0.060:12
  5. 5Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.070:12
  6. 6XurkitreeLegendarypartyThunder Shock / Discharge0.080:14
  7. 7Mega SceptileMegaBullet Seed / Frenzy Plant0.080:14
  8. 8KartanaLegendarypartyRazor Leaf / Leaf Blade0.080:14
  9. 9ZeraoraLegendarypartyVolt Switch / Plasma Fists0.080:14
  10. 10Mega Mewtwo XMegaLegendaryConfusion / Dynamic Punch+0.080:14
  11. 11Shadow VikavoltShadowpartyVolt Switch / Discharge0.080:15

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Wailord counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Xelectricjoint top pickelectricVolt SwitchelectricVolt Tackle+3,5100:100.050.04540.6%
2Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7800:100.050.04484.6%
3Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6590:110.060.03791.1%
4Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:120.060.03768.5%
5Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:120.070.03668.7%
6XurkitreeelectricelectricThunder ShockelectricDischarge3,9370:140.080.03166.0%
7Mega SceptilegrassdragongrassBullet SeedgrassFrenzy Plant4,0560:140.080.23145.5%
8KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6770:140.080.03114.0%
9ZeraoraelectricelectricVolt SwitchelectricPlasma Fists3,4190:140.080.03038.1%
10Mega Mewtwo XpsychicfightingpsychicConfusionfightingDynamic Punch+6,1120:140.080.03006.6%
11Shadow VikavoltbugelectricelectricVolt SwitchelectricDischarge3,1170:150.080.02878.6%
12Shadow ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9540:150.080.02864.4%
13Shadow SceptilegrassbugFury CuttergrassFrenzy Plant2,7570:150.090.02853.1%
14Mega VictreebelgrasspoisongrassMagical LeafgrassSolar Beam3,5050:150.090.02812.6%
15RegielekielectricelectricVolt SwitchelectricThunder Cage2,8030:150.090.02812.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Wailord.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Wailord's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Wailord weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Wailord throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
psychicZen Headbutt11+91.0s0.75s
rockRollout15+191.5s1.06s

Charged moves

MovePowerEnergyDurationHits at
waterSurfSTAB60-501.5s1.20s
iceBlizzard130-1003.0s1.40s
normalHyper Beam150-1004.0s3.50s
waterScaldSTAB75-503.5s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,1701,463
7/7/71,1841,481
8/8/81,1991,499
9/9/91,2131,517
10/10/101,2281,535
11/11/111,2431,554
12/12/121,2581,572
13/13/131,2731,591
14/14/141,2871,610
15/15/15hundo1,3021,628

Caught CP range 1,170 - 1,302, or 1,463 - 1,628 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,170, not at the 1,228 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 58 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Wailord is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 113 / Defense 60 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu X
top pickelectricmega
Volt Switch / Volt Tackle+
0.050:100.0
2
Mega Raichu Y
top pickelectricmega
Thunder Shock / Zap Cannon+
0.050:100.0
3
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.060:110.0
4
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.060:120.0
5
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.070:120.0
6
Xurkitree
electric
Thunder Shock / Discharge
0.080:140.0
7
Mega Sceptile
grassdragonmega
Bullet Seed / Frenzy Plant
0.080:140.2
8
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.080:140.0
9
Zeraora
electric
Volt Switch / Plasma Fists
0.080:140.0
10
Mega Mewtwo X
psychicfightingmega
Confusion / Dynamic Punch+
0.080:140.0
11
Shadow Vikavolt
bugelectricshadow
Volt Switch / Discharge
0.080:150.0
12
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
0.080:150.0
13
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:150.0
14
Mega Victreebel
grasspoisonmega
Magical Leaf / Solar Beam
0.090:150.0
15
Regieleki
electric
Volt Switch / Thunder Cage
0.090:150.0
16
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder Punch
0.090:160.1
17
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.090:160.0
18
Mega Manectric
electricmega
Thunder Fang / Wild Charge
0.090:160.0
19
Shadow Tangrowth
grassshadow
Vine Whip / Solar Beam
0.090:160.0
20
Mega Venusaur
grasspoisonmega
Vine Whip / Frenzy Plant
0.090:160.0
21
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.090:160.0
22
Pawmot
electricfighting
Thunder Shock / Wild Charge
0.090:160.0
23
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
0.090:160.0
24
Shadow Mewtwo
psychicshadow
Psycho Cut / Thunderbolt
0.090:160.0
25
Shadow Manectric
electricshadow
Charge Beam / Wild Charge
0.090:160.0
26
Shadow Raikou
electricshadow
Thunder Shock / Thunderbolt
0.090:160.0
27
Electivire
electric
Thunder Shock / Wild Charge
0.090:170.0
28
Primal Groudon
groundfiremega
Dragon Tail / Solar Beam
0.090:170.0
29
Raikou
electric
Thunder Shock / Wild Charge
0.090:170.0
30
Breloom
grassfighting
Force Palm / Grass Knot
0.090:170.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.4 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

Report wrong data

Not signed in

Your Pokebox is kept in this browser.

Theme