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Shadow raid

Shadow Shinx counters

electricShadow Tier 3

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
7,420
HP
4,000
Timer
3:00
Attack
100
Defense
60
Difficulty
0.48
Pokebattler scale

Beating Shadow Shinx should take 1 trainer with level 40 counters. Caught CP 425-500.

Weak toground1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Shinx counters are Shadow Landorus (Therian), Primal Groudon, Shadow Groudon, Shadow Excadrill, Shadow Garchomp & Shadow Mamoswine.

Suggested party of sixat most one Mega
  1. S. Landorus (Therian)
  2. Primal Groudon
  3. S. Groudon
  4. S. Excadrill
  5. S. Garchomp
  6. S. Mamoswine

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.431:16
  2. 2Primal GroudonMegaLegendarypartyMud Shot / Precipice Blades0.451:19
  3. 3Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.471:22
  4. 4Mega GarchompMegaMud Shot / Earth Power0.501:28
  5. 5Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades0.501:28
  6. 6Mega Mewtwo XMegaLegendaryCounter / Dynamic Punch+0.521:32
  7. 7Shadow ExcadrillShadowpartyMud-Slap / Scorching Sands0.531:32
  8. 8Shadow GarchompShadowpartyMud Shot / Earth Power0.531:33
  9. 9Shadow MamoswineShadowpartyMud-Slap / High Horsepower0.531:33
  10. 10Shadow Landorus (Incarnate)ShadowLegendaryMud Shot / Earth Power0.541:35

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Raid alerts…

Top 15 Shadow Shinx counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Shadow Landorus (Therian)groundflyingjoint top pickgroundMud ShotgroundSandsear Storm3,9221:160.431.1309.3%
2Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9021:190.450.2297.8%
3Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4281:220.471.1284.5%
4Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,4241:280.500.3267.0%
5Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,1151:280.500.7266.9%
6Mega Mewtwo XpsychicfightingfightingCounterfightingDynamic Punch+6,1121:320.521.2255.1%
7Shadow ExcadrillgroundsteelgroundMud-SlapgroundScorching Sands3,2441:320.531.0254.4%
8Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,9621:330.530.3251.5%
9Shadow MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,3281:330.531.3251.3%
10Shadow Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,5881:350.541.6246.5%
11Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9221:350.541.2246.5%
12Shadow RhyperiorgroundrockgroundMud-SlapgroundEarthquake3,7331:380.560.8240.1%
13Shadow RegigigasnormalnormalHidden PowernormalCrush Grip4,3461:390.561.7236.9%
14GroudongroundgroundMud ShotgroundPrecipice Blades4,1151:410.570.6232.5%
15Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,7831:420.581.6230.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Shinx.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Shinx's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Shinx weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (14)
  • Resists (3)

It resists flying0.625xsteel0.625xelectric0.625x— bringing one of those is throwing damage away.

What Shinx throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackle5+50.5s0.30s
electricSparkSTAB4+60.5s0.10s

Charged moves

MovePowerEnergyDurationHits at
electricThunderboltSTAB80-502.5s1.80s
electricDischargeSTAB65-332.5s1.70s
normalSwift65-503.0s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor425531
7/7/7433541
8/8/8441551
9/9/9449562
10/10/10458572
11/11/11466583
12/12/12474593
13/13/13483604
14/14/14492615
15/15/15hundo500625

Caught CP range 425 - 500, or 531 - 625 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 425, not at the 458 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 33 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Shinx is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 100 / Defense 60 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.431:161.0
2
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.451:190.2
3
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.471:221.0
4
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.501:280.3
5
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.501:280.7
6
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.521:321.2
7
Shadow Excadrill
groundsteelshadow
Mud-Slap / Scorching Sands
0.531:321.0
8
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.531:330.3
9
Shadow Mamoswine
icegroundshadow
Mud-Slap / High Horsepower
0.531:331.2
10
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.541:351.5
11
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
0.541:351.1
12
Shadow Rhyperior
groundrockshadow
Mud-Slap / Earthquake
0.561:380.8
13
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
0.561:391.7
14
Groudon
ground
Mud Shot / Precipice Blades
0.571:410.6
15
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.581:421.6
16
Shadow Golurk
groundghostshadow
Mud-Slap / Earth Power
0.601:451.0
17
Mega Swampert
watergroundmega
Mud Shot / Earthquake
0.601:461.0
18
Shadow Rhydon
groundrockshadow
Mud-Slap / Earthquake
0.601:460.9
19
Eternatus
poisondragon
Poison Jab / Dynamax Cannon
0.611:471.0
20
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.611:482.2
21
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.621:493.1
22
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.621:493.1
23
Excadrill
groundsteel
Mud-Slap / Earthquake
0.621:491.0
24
Mega Rayquaza
dragonflyingmega
Dragon Tail / Breaking Swipe
0.621:501.6
25
Shadow Golem
rockgroundshadow
Mud-Slap / Earthquake
0.631:501.0
26
Shadow Donphan
groundshadow
Mud-Slap / Earthquake
0.631:511.3
27
Mega Heracross
bugfightingmega
Fury Cutter / Earthquake
0.641:521.8
28
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.641:521.4
29
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.641:523.5
30
Mamoswine
iceground
Mud-Slap / High Horsepower
0.651:541.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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