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Shinx counters

electricTier 1
Lobby CP
2,873
HP
600
Timer
3:00
Attack
78
Defense
47
Difficulty
0.04
Pokebattler scale

Beating Shinx should take 1 trainer with level 40 counters. Caught CP 458-500.

Weak toground1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shinx counters are Shadow Excadrill, Shadow Landorus (Incarnate), Shadow Garchomp, Shadow Landorus (Therian), Mega Garchomp & Garchomp.

Suggested party of sixat most one Mega
  1. S. Excadrill
  2. S. Landorus (Incarnate)
  3. S. Garchomp
  4. S. Landorus (Therian)
  5. M. Garchomp
  6. Garchomp

2 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Shadow ExcadrillShadowpartyMud Shot / Drill Run0.040:07
  2. 2Shadow Landorus (Incarnate)ShadowLegendarypartyMud Shot / Earth Power0.040:08
  3. 3Shadow GarchompShadowpartyMud Shot / Earth Power0.040:08
  4. 4Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Bulldoze0.040:08
  5. 5Mega GarchompMegapartyMud Shot / Earth Power0.040:08
  6. 6Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.040:08
  7. 7Mega Mewtwo YMegaLegendaryPsycho Cut / Psystrike0.040:08
  8. 8GarchomppartyMud Shot / Earth Power0.040:08
  9. 9Landorus (Incarnate)LegendaryMud Shot / Earth Power0.040:08
  10. 10Mega BlazikenMegaCounter / Aura Sphere0.040:08

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Shinx
Raid alerts…

Top 15 Shinx counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Shadow Excadrillgroundsteeljoint top pickgroundMud ShotgroundDrill Run3,2440:070.040.05956.5%
2Shadow Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,5880:080.040.05575.6%
3Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,9620:080.040.05575.6%
4Shadow Landorus (Therian)groundflyinggroundMud ShotgroundBulldoze3,9220:080.040.05540.2%
5Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,4240:080.040.05540.2%
6Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,1120:080.040.05510.7%
7Mega Mewtwo YpsychicpsychicPsycho CutpsychicPsystrike6,4280:080.040.05450.1%
8GarchompdragongroundgroundMud ShotgroundEarth Power3,9620:080.040.05450.1%
9Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,5880:080.040.05450.1%
10Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1610:080.040.05450.1%
11Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7840:080.040.05435.2%
12Mega MalamardarkpsychicpsychicPsycho CutpsychicPsybeam+3,1430:080.050.05232.9%
13Shadow MamoswineicegroundgroundMud-SlapiceAvalanche3,3280:080.050.05129.4%
14Shadow MewtwopsychicpsychicConfusionpsychicPsystrike4,1780:080.050.05129.4%
15Mega BeedrillbugpoisonpoisonPoison JabgroundDrill Run3,3830:090.050.04844.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shinx.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shinx's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Shinx weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (14)
  • Resists (3)

It resists flying0.625xsteel0.625xelectric0.625x— bringing one of those is throwing damage away.

What Shinx throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackle5+50.5s0.30s
electricSparkSTAB4+60.5s0.10s

Charged moves

MovePowerEnergyDurationHits at
electricThunderboltSTAB80-502.5s1.80s
electricDischargeSTAB65-332.5s1.70s
normalSwift65-503.0s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor458572
11/11/11466583
12/12/12474593
13/13/13483604
14/14/14492615
15/15/15hundo500625

Caught CP range 458 - 500, or 572 - 625 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Shinx is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 78 / Defense 47 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Shadow Excadrill
groundsteelshadow
Mud Shot / Drill Run
0.040:070.0
2
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.040:080.0
3
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.040:080.0
4
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Bulldoze
0.040:080.0
5
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.040:080.0
6
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.040:080.0
7
Mega Mewtwo Y
psychicmega
Psycho Cut / Psystrike
0.040:080.0
8
Garchomp
dragonground
Mud Shot / Earth Power
0.040:080.0
9
Landorus (Incarnate)
groundflying
Mud Shot / Earth Power
0.040:080.0
10
Mega Blaziken
firefightingmega
Counter / Aura Sphere
0.040:080.0
11
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.040:080.0
12
Mega Malamar
darkpsychicmega
Psycho Cut / Psybeam+
0.050:080.0
13
Shadow Mamoswine
icegroundshadow
Mud-Slap / Avalanche
0.050:080.0
14
Shadow Mewtwo
psychicshadow
Confusion / Psystrike
0.050:080.0
15
Mega Beedrill
bugpoisonmega
Poison Jab / Drill Run
0.050:090.0
16
Shadow Rhyperior
groundrockshadow
Mud-Slap / Surf
0.050:090.0
17
Landorus (Therian)
groundflying
Mud Shot / Bulldoze
0.050:090.0
18
Shadow Hippowdon
groundshadow
Sand Attack / Earth Power
0.050:090.0
19
Rhyperior
groundrock
Mud-Slap / Drill Run
0.050:090.0
20
Excadrill
groundsteel
Mud-Slap / Drill Run
0.050:090.0
21
Mega Rayquaza
dragonflyingmega
Dragon Tail / Breaking Swipe
0.050:090.0
22
Shadow Entei
fireshadow
Fire Spin / Scorching Sands
0.050:090.0
23
Shadow Flygon
grounddragonshadow
Mud Shot / Earth Power
0.050:090.0
24
Shadow Magmortar
fireshadow
Fire Spin / Scorching Sands
0.050:090.0
25
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
0.050:090.0
26
Mega Alakazam
psychicmega
Confusion / Shadow Ball
0.050:090.0
27
Shadow Chandelure
ghostfireshadow
Fire Spin / Shadow Ball
0.050:090.0
28
Mega Lucario
fightingsteelmega
Counter / Aura Sphere
0.050:090.0
29
Blacephalon
fireghost
Incinerate / Mind Blown
0.050:090.0
30
Mega Absol
darkmega
Snarl / Brutal Swing
0.050:090.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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