A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Sandshrew should take 1 trainer with level 40 counters. Caught CP 632-720.
Weak towater1.6xgrass1.6xice1.6x
Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
Weather
★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Shadow Sandshrew counters are Primal Kyogre, Kyurem (White), Shadow Kingler, Shadow Kyogre, Shadow Greninja & Shadow Galarian Darmanitan (Standard).
Primal Kyogre
Kyurem (White)
S. Kingler
S. Kyogre
S. Greninja
S. Galarian Darmanitan (Standard)
5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Primal KyogreMegaLegendarypartyWaterfall / Origin Pulse0.090:15 - 2
Mega GreninjaMegaWater Shuriken / Hydro Cannon0.090:16 - 3
Mega SceptileMegaFury Cutter / Frenzy Plant0.090:17 - 4
Kyurem (White)LegendarypartyIce Fang / Ice Burn0.090:17 - 5
Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.100:17 - 6
Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.100:17 - 7
Shadow KinglerShadowpartyBubble / Crabhammer0.100:17 - 8
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.100:17 - 9
Mega StarmieMegaWater Gun / Liquidation+0.100:17 - 10
Shadow GreninjaShadowpartyBubble / Hydro Cannon0.100:18 - 11
Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche0.100:18
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Shadow Sandshrew counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | waterWaterfallwaterOrigin Pulse | 5,902 | 0:15 | 0.09 | 0.0 | 2812.6% | ||
| 2 | waterWater ShurikenwaterHydro Cannon | 3,784 | 0:16 | 0.09 | 0.0 | 2671.3% | ||
| 3 | bugFury CuttergrassFrenzy Plant | 4,056 | 0:17 | 0.09 | 0.0 | 2632.6% | ||
| 4 | iceIce FangiceIce Burn | 4,605 | 0:17 | 0.09 | 0.0 | 2572.0% | ||
| 5 | psychicPsycho CutfightingDynamic Punch+ | 6,112 | 0:17 | 0.10 | 0.0 | 2549.1% | ||
| 6 | psychicPsycho CutpsychicFuture Sight+ | 6,428 | 0:17 | 0.10 | 0.0 | 2541.7% | ||
| 7 | waterBubblewaterCrabhammer | 2,829 | 0:17 | 0.10 | 0.0 | 2499.7% | ||
| 8 | waterWaterfallwaterOrigin Pulse | 4,115 | 0:17 | 0.10 | 0.0 | 2491.1% | ||
| 9 | waterWater GunwaterLiquidation+ | 3,701 | 0:17 | 0.10 | 0.0 | 2491.1% | ||
| 10 | waterBubblewaterHydro Cannon | 2,654 | 0:18 | 0.10 | 0.0 | 2421.9% | ||
| 11 | iceIce FangiceAvalanche | 3,105 | 0:18 | 0.10 | 0.0 | 2394.0% | ||
| 12 | waterWater GunwaterHydro Cannon | 2,964 | 0:19 | 0.11 | 0.0 | 2295.7% | ||
| 13 | bugFury CutterwaterHydro Cannon | 2,826 | 0:19 | 0.11 | 0.0 | 2283.6% | ||
| 14 | waterWater GunwaterHydro Cannon | 3,941 | 0:20 | 0.11 | 0.0 | 2232.2% | ||
| 15 | waterWater GunwaterHydro Cannon | 4,401 | 0:20 | 0.11 | 0.0 | 2229.9% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Sandshrew.
Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Sandshrew's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Sandshrew weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
What Sandshrew throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| normalScratch | 6 | +4 | 0.5s | 0.30s |
| groundMud ShotSTAB | 4 | +6 | 0.5s | 0.25s |
| groundSand AttackSTAB | 4 | +7 | 0.5s | 0.30s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| rockRock Slide | 75 | -50 | 2.5s | 1.30s |
| groundDigSTAB | 100 | -50 | 4.5s | 2.60s |
| groundSand TombSTAB | 60 | -33 | 4.0s | 1.70s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 632 | 790 |
| 7/7/7 | 641 | 802 |
| 8/8/8 | 651 | 814 |
| 9/9/9 | 661 | 826 |
| 10/10/10 | 670 | 838 |
| 11/11/11 | 680 | 851 |
| 12/12/12 | 690 | 863 |
| 13/13/13 | 700 | 875 |
| 14/14/14 | 710 | 888 |
| 15/15/15hundo | 720 | 901 |
Caught CP range 632 - 720, or 790 - 901 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 632, not at the 670 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 38 CP higher than this one. LeekDuck's published band agrees with the table above.
When it is in raids
From the raid schedule, refreshed daily.
Sandshrew is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 84 / Defense 80 (15/15/15 at tier CPM 0.5974).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 100% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 5,902 | 38.8 | 602 |
| 2 | Mega Greninja waterdarkmega Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+17 more movesets | 89% | 2671.3% | 0.09 | 0:16 | 0.0 | 100% | 3,784 | 38.4 | 627 |
| 3 | Mega Sceptile grassdragonmega Fury Cutter / Frenzy Plant | Fury Cutter / Frenzy Plant+11 more movesets | 92% | 2632.6% | 0.09 | 0:17 | 0.0 | 100% | 4,056 | 37.2 | 615 |
| 4 | Kyurem (White) dragonice Ice Fang / Ice Burn | Ice Fang / Ice Burn+17 more movesets | 87% | 2572.0% | 0.09 | 0:17 | 0.0 | 100% | 4,605 | 37.0 | 627 |
| 5 | Mega Mewtwo X psychicfightingmega Psycho Cut / Dynamic Punch+ | Psycho Cut / Dynamic Punch++26 more movesets | 91% | 2549.1% | 0.10 | 0:17 | 0.0 | 100% | 6,112 | 37.5 | 641 |
| 6 | Mega Mewtwo Y psychicmega Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 91% | 2541.7% | 0.10 | 0:17 | 0.0 | 100% | 6,428 | 40.4 | 693 |
| 7 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 77% | 2499.7% | 0.10 | 0:17 | 0.0 | 100% | 2,829 | 35.3 | 614 |
| 8 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 81% | 2491.1% | 0.10 | 0:17 | 0.0 | 100% | 4,115 | 34.6 | 605 |
| 9 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 81% | 2491.1% | 0.10 | 0:17 | 0.0 | 100% | 3,701 | 34.5 | 603 |
| 10 | Shadow Greninja waterdarkshadow Bubble / Hydro Cannon | Bubble / Hydro Cannon+14 more movesets | 73% | 2421.9% | 0.10 | 0:18 | 0.0 | 100% | 2,654 | 33.8 | 609 |
| 11 | Shadow Galarian Darmanitan (Standard) iceshadow Ice Fang / Avalanche | Ice Fang / Avalanche+7 more movesets | 71% | 2394.0% | 0.10 | 0:18 | 0.0 | 100% | 3,105 | 33.9 | 616 |
| 12 | Inteleon water Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+9 more movesets | 69% | 2295.7% | 0.11 | 0:19 | 0.0 | 100% | 2,964 | 32.3 | 613 |
| 13 | Shadow Samurott watershadow Fury Cutter / Hydro Cannon | Fury Cutter / Hydro Cannon+11 more movesets | 71% | 2283.6% | 0.11 | 0:19 | 0.0 | 100% | 2,826 | 32.3 | 617 |
| 14 | Mega Blastoise watermega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+14 more movesets | 72% | 2232.2% | 0.11 | 0:20 | 0.0 | 100% | 3,941 | 31.8 | 621 |
| 15 | Mega Swampert watergroundmega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 76% | 2229.9% | 0.11 | 0:20 | 0.0 | 100% | 4,401 | 34.7 | 679 |
| 16 | Kartana grasssteel Razor Leaf / Leaf Blade | Razor Leaf / Leaf Blade+14 more movesets | 69% | 2228.8% | 0.11 | 0:20 | 0.0 | 100% | 3,677 | 34.5 | 673 |
| 17 | Shadow Feraligatr watershadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+19 more movesets | 68% | 2227.6% | 0.11 | 0:20 | 0.0 | 100% | 2,857 | 30.7 | 601 |
| 18 | Shadow Swampert watergroundshadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 70% | 2223.1% | 0.11 | 0:20 | 0.0 | 100% | 2,974 | 31.0 | 608 |
| 19 | Shadow Porygon-Z normalshadow Lock-On / Solar Beam | Lock-On / Solar Beam+14 more movesets | 68% | 2179.7% | 0.11 | 0:20 | 0.0 | 100% | 3,266 | 30.0 | 600 |
| 20 | Mega Rayquaza dragonflyingmega Dragon Tail / Dragon Ascent | Dragon Tail / Dragon Ascent+11 more movesets | 74% | 2174.3% | 0.11 | 0:20 | 0.0 | 100% | 5,713 | 30.9 | 620 |
| 21 | Shadow Weavile darkiceshadow Ice Shard / Avalanche | Ice Shard / Avalanche+11 more movesets | 63% | 2171.0% | 0.11 | 0:20 | 0.0 | 100% | 3,005 | 31.9 | 640 |
| 22 | Shadow Crawdaunt waterdarkshadow Waterfall / Razor Shell | Waterfall / Razor Shell+11 more movesets | 62% | 2167.8% | 0.11 | 0:20 | 0.0 | 100% | 2,474 | 31.6 | 635 |
| 23 | Shadow Venusaur grasspoisonshadow Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 66% | 2165.6% | 0.11 | 0:20 | 0.0 | 100% | 2,720 | 31.9 | 641 |
| 24 | Shadow Tangrowth grassshadow Vine Whip / Power Whip | Vine Whip / Power Whip+9 more movesets | 68% | 2129.7% | 0.11 | 0:20 | 0.0 | 100% | 3,030 | 30.3 | 620 |
| 25 | Shaymin (Sky) grassflying Magical Leaf / Grass Knot | Magical Leaf / Grass Knot+11 more movesets | 71% | 2127.6% | 0.11 | 0:20 | 0.0 | 100% | 3,592 | 30.6 | 627 |
| 26 | Mega Chesnaught grassfightingmega Vine Whip / Seed Bomb+ | Vine Whip / Seed Bomb++20 more movesets | 76% | 2126.5% | 0.11 | 0:20 | 0.0 | 100% | 4,093 | 29.6 | 606 |
| 27 | Shadow Hisuian Samurott waterdarkshadow Waterfall / Razor Shell | Waterfall / Razor Shell+14 more movesets | 63% | 2120.3% | 0.11 | 0:21 | 0.0 | 100% | 2,802 | 30.3 | 623 |
| 28 | Shadow Sceptile grassshadow Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 65% | 2117.3% | 0.11 | 0:21 | 0.0 | 100% | 2,757 | 29.8 | 614 |
| 29 | Shadow Mewtwo psychicshadow Psycho Cut / Ice Beam | Psycho Cut / Ice Beam+23 more movesets | 66% | 2117.3% | 0.11 | 0:21 | 0.0 | 100% | 4,178 | 29.3 | 604 |
| 30 | Mega Venusaur grasspoisonmega Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 68% | 2101.9% | 0.12 | 0:21 | 0.0 | 100% | 3,698 | 31.5 | 652 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.