† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
Raichu against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,180 | 1,476 |
| 11/11/11 | 1,193 | 1,492 |
| 12/12/12 | 1,207 | 1,508 |
| 13/13/13 | 1,220 | 1,525 |
| 14/14/14 | 1,233 | 1,542 |
| 15/15/15hundo | 1,247 | 1,558 |
Caught CP range 1,180 - 1,247, or 1,476 - 1,558 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Raichu throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 20 | +11 | 1.5s | 0.90s | |
| 13 | +20 | 1.5s | 0.60s | |
| 4 | +6 | 0.5s | 0.10s | |
| 4 | +7 | 0.5s | 0.20s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 130 | -100 | 3.0s | 1.70s | |
| 90 | -50 | 2.5s | 1.60s | |
| 60 | -50 | 1.5s | 1.20s | |
| 65 | -50 | 2.0s | 1.20s | |
Simulating each boss moveset…
Beating Raichu should take 1 trainer with level 40 counters. Caught CP 1,180-1,247.
Type a name, then Enter or click a result
Raichu is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 727% | 3339.6% | 0:13 | 0.0 | 0.07 |
| Spark / Skull Bash | 100% | 807% | 3219.7% | 0:14 | 0.0 | 0.08 |
| Thunder Shock / Skull Bash |
Tier 1: 600 HP, 3:00 timer, boss Attack 124 / Defense 99 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Shadow Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 100% | 4116.9% | 0.06 | 0:11 | 0.0 | 100% | 3,922 | 57.9 | 613 |
| 2 | Mega Mewtwo Y Confusion / Future Sight+ | Confusion / Future Sight++26 more movesets | 98% | 3854.1% | 0.06 | 0:11 | 0.0 | 100% | 6,428 | 57.4 | 648 |
| 3 | Mega Mewtwo X Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 92% | 3725.8% | 0.07 | 0:12 | 0.0 | 100% | 6,112 | 53.0 | 618 |
| 4 | Primal Groudon Mud Shot / Earthquake | Mud Shot / Earthquake+9 more movesets | 92% | 3487.8% | 0.07 | 0:12 | 0.0 | 100% | 5,902 | 48.9 | 611 |
| 5 | Mega Garchomp Mud Shot / Earthquake | Mud Shot / Earthquake+13 more movesets | 84% | 3229.4% | 0.08 | 0:13 | 0.0 | 100% | 5,424 | 44.5 | 600 |
| 6 | Shadow Mamoswine Mud-Slap / High Horsepower | Mud-Slap / High Horsepower+11 more movesets | 73% | 3229.4% | 0.08 | 0:13 | 0.0 | 100% | 3,328 | 46.0 | 621 |
| 7 | Shadow Excadrill Mud-Slap / Earthquake | Mud-Slap / Earthquake+14 more movesets | 72% | 3100.7% | 0.08 | 0:14 | 0.0 | 100% | 3,244 | 48.9 | 686 |
| 8 | Mega Dragonite Dragon Tail / Outrage+ | Dragon Tail / Outrage++26 more movesets | 73% | 3055.1% | 0.08 | 0:14 | 0.0 | 100% | 4,823 | 43.5 | 620 |
| 9 | Shadow Rhyperior Mud-Slap / Earthquake | Mud-Slap / Earthquake+15 more movesets | 71% | 3055.1% | 0.08 | 0:14 | 0.0 | 100% | 3,733 | 45.9 | 653 |
| 10 | Shadow Landorus (Incarnate) Mud Shot / Earth Power | Mud Shot / Earth Power+7 more movesets | 70% | 3033.8% | 0.08 | 0:14 | 0.0 | 100% | 3,588 | 46.7 | 670 |
| 11 | Shadow Groudon Mud Shot / Earthquake | Mud Shot / Earthquake+9 more movesets | 72% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 4,115 | 42.0 | 609 |
| 12 | Shadow Garchomp Mud Shot / Earth Power | Mud Shot / Earth Power+13 more movesets | 74% | 2984.0% | 0.08 | 0:15 | 0.0 | 100% | 3,962 | 46.3 | 675 |
| 13 | Mega Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 63% | 2879.5% | 0.08 | 0:15 | 0.0 | 100% | 3,826 | 40.6 | 614 |
| 14 | Shadow Haxorus Dragon Tail / Earthquake | Dragon Tail / Earthquake+9 more movesets | 61% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,593 | 40.1 | 621 |
| 15 | Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 65% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,922 | 39.3 | 609 |
| 16 | Shadow Donphan Mud-Slap / Earthquake | Mud-Slap / Earthquake+19 more movesets | 63% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,013 | 39.7 | 615 |
| 17 | Excadrill Mud-Slap / Earthquake | Mud-Slap / Earthquake+14 more movesets | 64% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,244 | 39.4 | 610 |
| 18 | Shadow Rhydon Mud-Slap / Earthquake | Mud-Slap / Earthquake+9 more movesets | 62% | 2805.5% | 0.09 | 0:16 | 0.0 | 100% | 3,179 | 41.3 | 635 |
| 19 | Shadow Golem Mud-Slap / Earthquake | Mud-Slap / Earthquake+11 more movesets | 61% | 2792.7% | 0.09 | 0:16 | 0.1 | 100% | 2,949 | 39.2 | 593 |
| 20 | Mega Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 63% | 2728.1% | 0.09 | 0:16 | 0.0 | 100% | 5,713 | 38.6 | 616 |
| 21 | Mega Delphox Fire Spin / Mystical Fire+ | Fire Spin / Mystical Fire++23 more movesets | 62% | 2724.7% | 0.09 | 0:16 | 0.0 | 100% | 4,783 | 38.3 | 613 |
| 22 | Mega Greninja Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 57% | 2705.5% | 0.09 | 0:16 | 0.0 | 100% | 3,784 | 43.6 | 694 |
| 23 | Mamoswine Mud-Slap / High Horsepower | Mud-Slap / High Horsepower+11 more movesets | 59% | 2642.1% | 0.09 | 0:16 | 0.0 | 100% | 3,328 | 36.4 | 601 |
| 24 | Eternatus Dragon Tail / Dynamax Cannon | Dragon Tail / Dynamax Cannon+7 more movesets | 65% | 2642.1% | 0.09 | 0:16 | 0.0 | 100% | 4,429 | 36.5 | 602 |
| 25 | Shadow Mewtwo Psycho Cut / Psystrike | Psycho Cut / Psystrike+23 more movesets | 57% | 2602.7% | 0.09 | 0:17 | 0.0 | 100% | 4,178 | 39.7 | 664 |
| 26 | Rhyperior Mud-Slap / Drill Run | Mud-Slap / Drill Run+15 more movesets | 59% | 2590.3% | 0.09 | 0:17 | 0.0 | 100% | 3,733 | 36.2 | 608 |
| 27 | Shadow Torterra Mud-Slap / Earthquake | Mud-Slap / Earthquake+14 more movesets | 60% | 2564.4% | 0.09 | 0:17 | 0.0 | 100% | 2,934 | 36.5 | 621 |
| 28 | Shadow Regigigas Zen Headbutt / Crush Grip | Zen Headbutt / Crush Grip+7 more movesets | 56% | 2564.4% | 0.09 | 0:17 | 0.0 | 100% | 4,346 | 35.5 | 604 |
| 29 | Mega Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 54% | 2549.4% | 0.10 | 0:17 | 0.0 | 100% | 4,161 | 37.5 | 642 |
| 30 | Shadow Heatran Fire Spin / Earth Power | Fire Spin / Earth Power+11 more movesets | 56% | 2531.7% | 0.10 | 0:17 | 0.0 | 100% | 3,754 | 35.6 | 612 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 90 |
| -33 |
| 3.5s |
| 2.10s |
| 50 | -33 | 2.0s | 1.90s |
| 40 | -33 | 1.5s | 0.70s |
| 100% |
| 766% |
| 3219.7% |
| 0:14 |
| 0.0 |
| 0.08 |
| Spark / Thunder Punch | 100% | 890% | 3248.0% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Thunder Punch | 100% | 890% | 3248.0% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Skull Bash | 100% | 707% | 3261.5% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Thunder Punch | 100% | 838% | 3280.3% | 0:13 | 0.0 | 0.07 |
| Spark / Volt Tackle | 100% | 858% | 3297.5% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Volt Tackle | 100% | 858% | 3297.5% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Volt Tackle | 100% | 799% | 3311.4% | 0:13 | 0.0 | 0.07 |
| Spark / Brick Break | 100% | 830% | 3311.4% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Brick Break | 100% | 830% | 3311.4% | 0:13 | 0.0 | 0.07 |
| Spark / Wild Charge | 100% | 791% | 3321.9% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Wild Charge | 100% | 791% | 3321.9% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Wild Charge | 100% | 763% | 3341.4% | 0:13 | 0.0 | 0.07 |
| Charm / Skull Bash | 100% | 617% | 3344.9% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Brick Break | 100% | 773% | 3348.5% | 0:13 | 0.0 | 0.07 |
| Spark / Trailblaze | 100% | 689% | 3366.5% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Trailblaze | 100% | 689% | 3366.5% | 0:13 | 0.0 | 0.07 |
| Charm / Thunder Punch | 100% | 723% | 3375.5% | 0:13 | 0.0 | 0.07 |
| Spark / Surf | 100% | 614% | 3381.0% | 0:13 | 0.0 | 0.07 |
| Thunder Shock / Surf | 100% | 614% | 3381.0% | 0:13 | 0.0 | 0.07 |
| Charm / Volt Tackle | 100% | 699% | 3384.6% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Trailblaze | 100% | 648% | 3390.1% | 0:13 | 0.0 | 0.07 |
| Charm / Wild Charge | 100% | 676% | 3404.8% | 0:13 | 0.0 | 0.07 |
| Charm / Brick Break | 100% | 697% | 3447.8% | 0:13 | 0.0 | 0.07 |
| Charm / Trailblaze | 100% | 617% | 3455.4% | 0:13 | 0.0 | 0.07 |
| Volt Switch / Surf | 100% | 598% | 3470.7% | 0:13 | 0.0 | 0.07 |
| Charm / Surf | 100% | 585% | 3513.4% | 0:12 | 0.0 | 0.07 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.