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Shadow raid

Shadow Landorus (Incarnate) counters

groundflyingShadow Tier 3Next in raids Wed 7 Oct, 06:00 (starts tomorrow, 06:00)

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
24,500
HP
4,000
Timer
3:00
Attack
209
Defense
149
Difficulty
0.93
Pokebattler scale

Beating Shadow Landorus (Incarnate) should take 1 trainer with level 40 counters. Caught CP 1,897-2,050.

Weak toice2.56xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Ice Mega — most top counters attack with Ice

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Landorus (Incarnate) counters are Kyurem (White), Mega Mewtwo Y, Shadow Mamoswine, Shadow Weavile, Shadow Galarian Darmanitan (Standard) & Kyurem (Black).

Suggested party of sixat most one Mega
  1. Kyurem (White)
  2. M. Mewtwo Y
  3. S. Mamoswine
  4. S. Weavile
  5. S. Galarian Darmanitan (Standard)
  6. Kyurem (Black)

2 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Kyurem (White)LegendarypartyIce Fang / Ice Burn0.792:18
  2. 2Mega Mewtwo YMegaLegendarypartyPsycho Cut / Ice Beam0.872:32
  3. 3Mega Mewtwo XMegaLegendaryPsycho Cut / Ice Beam0.892:37
  4. 4Shadow MamoswineShadowpartyPowder Snow / Avalanche0.982:53
  5. 5Primal KyogreMegaLegendaryWaterfall / Avalanche1.002:56
  6. 6Shadow WeavileShadowpartyIce Shard / Triple Axel1.002:56
  7. 7Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche1.022:58
  8. 8Kyurem (Black)LegendarypartyDragon Tail / Freeze Shock1.023:00
  9. 9Shadow MewtwoShadowLegendaryPsycho Cut / Ice Beam1.103:14
  10. 10Shadow Mr. RimeShadowIce Shard / Triple Axel1.103:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Related countersLandorus (Therian)
Raid alerts…

Top 15 Shadow Landorus (Incarnate) counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Kyurem (White)dragonicejoint top pickiceIce FangiceIce Burn4,6052:180.796.0170.3%
2Mega Mewtwo YpsychicpsychicPsycho CuticeIce Beam6,4282:320.874.7154.3%
3Mega Mewtwo XpsychicfightingpsychicPsycho CuticeIce Beam6,1122:370.894.4149.7%
4Shadow MamoswineicegroundicePowder SnowiceAvalanche3,3282:530.986.0136.1%
5Primal KyogrewaterwaterWaterfalliceAvalanche5,9022:561.005.5133.5%
6Shadow WeaviledarkiceiceIce ShardiceTriple Axel3,0052:561.006.0133.2%
7Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1052:581.026.0131.5%
8Kyurem (Black)dragonicedragonDragon TailiceFreeze Shock4,6053:001.026.0130.4%
9Shadow MewtwopsychicpsychicPsycho CuticeIce Beam4,1783:141.106.0121.2%
10Shadow Mr. RimeicepsychiciceIce ShardiceTriple Axel2,8273:141.106.0121.1%
11Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7843:141.116.0120.7%
12Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7013:181.125.9118.8%
13Shadow KyogrewaterwaterWaterfalliceAvalanche4,1153:191.136.0118.0%
14Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1053:191.136.0118.0%
15Mega AbomasnowgrassiceicePowder SnowiceWeather Ball (Ice)3,4053:201.146.0117.3%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Landorus (Incarnate).

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Landorus (Incarnate)'s HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Landorus (Incarnate) weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (1)
  • Neutral (11)
  • Resists (5)

It resists ground0.39xfighting0.625xpoison0.625xbug0.625xelectric0.625x— bringing one of those is throwing damage away.

What Landorus (Incarnate) throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
rockRock Throw13+81.0s0.60s
groundMud ShotSTAB4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
fightingFocus Blast140-1003.5s3.00s
groundEarth PowerSTAB100-503.5s2.60s
rockRock Slide75-502.5s1.30s
dragonOutrage110-504.0s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,8972,372
7/7/71,9142,393
8/8/81,9312,414
9/9/91,9482,435
10/10/101,9652,456
11/11/111,9822,477
12/12/121,9992,498
13/13/132,0162,520
14/14/142,0332,541
15/15/15hundo2,0502,563

Caught CP range 1,897 - 2,050, or 2,372 - 2,563 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,897, not at the 1,965 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 68 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

  • comingShadow Landorus (Incarnate)Shadow Tier 5Shadowshiny availableWed 7 Oct, 06:00 – Tue 3 Nov, 22:00 · starts tomorrow, 06:00

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 209 / Defense 149 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.792:186.8
2
Mega Mewtwo Y
psychicmega
Psycho Cut / Ice Beam
0.872:324.6
3
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Ice Beam
0.892:374.3
4
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
0.982:539.1
5
Primal Kyogre
watermega
Waterfall / Avalanche
1.002:565.5
6
Shadow Weavile
darkiceshadow
Ice Shard / Triple Axel
1.002:5611.1
7
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
1.022:5812.6
8
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
1.022:608.4
9
Shadow Mewtwo
psychicshadow
Psycho Cut / Ice Beam
1.103:148.7
10
Shadow Mr. Rime
icepsychicshadow
Ice Shard / Triple Axel
1.103:1411.1
11
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
1.113:149.8
12
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
1.123:188.4
13
Shadow Kyogre
watershadow
Waterfall / Avalanche
1.133:199.1
14
Galarian Darmanitan (Standard)
ice
Ice Fang / Avalanche
1.133:1912.2
15
Mega Abomasnow
grassicemega
Powder Snow / Weather Ball (Ice)
1.143:2010.8
16
Shadow Articuno
iceflyingshadow
Frost Breath / Triple Axel
1.163:239.4
17
Mamoswine
iceground
Powder Snow / Avalanche
1.163:2410.4
18
Baxcalibur
dragonice
Ice Fang / Avalanche
1.163:2511.6
19
Mega Glalie
icemega
Ice Shard / Avalanche
1.173:2511.9
20
Shadow Aurorus
rockiceshadow
Frost Breath / Weather Ball (Ice)
1.173:2513.3
21
Mega Gardevoir
psychicfairymega
Charge Beam / Triple Axel
1.193:297.5
22
Shadow Abomasnow
grassiceshadow
Powder Snow / Weather Ball (Ice)
1.233:3612.8
23
Weavile
darkice
Ice Shard / Triple Axel
1.233:3712.7
24
Cetitan
ice
Powder Snow / Avalanche
1.253:3910.7
25
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
1.263:417.1
26
Shadow Alolan Ninetales
icefairyshadow
Powder Snow / Weather Ball (Ice)
1.263:4212.1
27
Mewtwo
psychic
Psycho Cut / Ice Beam
1.273:429.3
28
Glaceon
ice
Ice Shard / Avalanche
1.283:4512.8
29
Kyogre
water
Waterfall / Avalanche
1.303:488.4
30
Shadow Piloswine
icegroundshadow
Powder Snow / Avalanche
1.333:5313.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.5 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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