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Shadow raid

Shadow Landorus (Incarnate) counters

groundflyingShadow Tier 1Next in raids Wed 7 Oct, 06:00 (starts tomorrow, 06:00)

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
9,488
HP
600
Timer
3:00
Attack
164
Defense
117
Difficulty
0.11
Pokebattler scale

Beating Shadow Landorus (Incarnate) should take 1 trainer with level 40 counters. Caught CP 1,897-2,050.

Weak toice2.56xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Ice Mega — most top counters attack with Ice

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Landorus (Incarnate) counters are Kyurem (White), Shadow Galarian Darmanitan (Standard), Mega Mewtwo Y, Shadow Mewtwo, Shadow Weavile & Shadow Mamoswine.

Suggested party of sixat most one Mega
  1. Kyurem (White)
  2. S. Galarian Darmanitan (Standard)
  3. M. Mewtwo Y
  4. S. Mewtwo
  5. S. Weavile
  6. S. Mamoswine

1 more Mega ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Kyurem (White)LegendarypartyIce Fang / Ice Burn0.090:15
  2. 2Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche0.100:19
  3. 3Mega Mewtwo YMegaLegendarypartyPsycho Cut / Ice Beam0.110:19
  4. 4Mega Mewtwo XMegaLegendaryPsycho Cut / Ice Beam0.110:20
  5. 5Shadow MewtwoShadowLegendarypartyPsycho Cut / Ice Beam0.110:20
  6. 6Shadow WeavileShadowpartyIce Shard / Triple Axel0.110:20
  7. 7Shadow MamoswineShadowpartyPowder Snow / Icicle Spear0.110:20
  8. 8Mega AbomasnowMegaPowder Snow / Weather Ball (Ice)0.120:21
  9. 9Mega StarmieMegaQuick Attack / Liquidation+0.120:21
  10. 10Kyurem (Black)LegendaryShadow Claw / Freeze Shock0.120:21

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersLandorus (Therian)
Raid alerts…

Top 15 Shadow Landorus (Incarnate) counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Kyurem (White)dragonicejoint top pickiceIce FangiceIce Burn4,6050:150.090.02849.4%
2Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:190.100.52320.4%
3Mega Mewtwo YpsychicpsychicPsycho CuticeIce Beam6,4280:190.110.02244.8%
4Mega Mewtwo XpsychicfightingpsychicPsycho CuticeIce Beam6,1120:200.110.02218.5%
5Shadow MewtwopsychicpsychicPsycho CuticeIce Beam4,1780:200.110.12197.4%
6Shadow WeaviledarkiceiceIce ShardiceTriple Axel3,0050:200.110.72191.3%
7Shadow MamoswineicegroundicePowder SnowiceIcicle Spear3,3280:200.110.42175.4%
8Mega AbomasnowgrassiceicePowder SnowiceWeather Ball (Ice)3,4050:210.120.22110.1%
9Mega StarmiewaterpsychicnormalQuick AttackwaterLiquidation+3,7010:210.120.02099.8%
10Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6050:210.120.12072.2%
11MamoswineicegroundicePowder SnowiceAvalanche3,3280:210.120.22040.6%
12Mega GreninjawaterdarkwaterBubblewaterSurf+3,7840:220.120.42015.3%
13Shadow Mr. RimeicepsychiciceIce ShardiceTriple Axel2,8270:220.120.61971.5%
14Shadow KyogrewaterwaterWaterfalliceAvalanche4,1150:220.120.11968.0%
15Mega GlalieiceiceFrost BreathiceAvalanche3,2290:220.120.61946.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Landorus (Incarnate).

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Landorus (Incarnate)'s HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Landorus (Incarnate) weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Weak (1)
  • Neutral (11)
  • Resists (5)

It resists ground0.39xfighting0.625xpoison0.625xbug0.625xelectric0.625x— bringing one of those is throwing damage away.

What Landorus (Incarnate) throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
rockRock Throw13+81.0s0.60s
groundMud ShotSTAB4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
fightingFocus Blast140-1003.5s3.00s
groundEarth PowerSTAB100-503.5s2.60s
rockRock Slide75-502.5s1.30s
dragonOutrage110-504.0s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,8972,372
7/7/71,9142,393
8/8/81,9312,414
9/9/91,9482,435
10/10/101,9652,456
11/11/111,9822,477
12/12/121,9992,498
13/13/132,0162,520
14/14/142,0332,541
15/15/15hundo2,0502,563

Caught CP range 1,897 - 2,050, or 2,372 - 2,563 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,897, not at the 1,965 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 68 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

  • comingShadow Landorus (Incarnate)Shadow Tier 5Shadowshiny availableWed 7 Oct, 06:00 – Tue 3 Nov, 22:00 · starts tomorrow, 06:00

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 164 / Defense 117 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.090:150.0
2
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.100:190.5
3
Mega Mewtwo Y
psychicmega
Psycho Cut / Ice Beam
0.110:190.0
4
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Ice Beam
0.110:200.0
5
Shadow Mewtwo
psychicshadow
Psycho Cut / Ice Beam
0.110:200.1
6
Shadow Weavile
darkiceshadow
Ice Shard / Triple Axel
0.110:200.7
7
Shadow Mamoswine
icegroundshadow
Powder Snow / Icicle Spear
0.110:200.4
8
Mega Abomasnow
grassicemega
Powder Snow / Weather Ball (Ice)
0.120:210.2
9
Mega Starmie
waterpsychicmega
Quick Attack / Liquidation+
0.120:210.0
10
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.120:210.1
11
Mamoswine
iceground
Powder Snow / Avalanche
0.120:210.2
12
Mega Greninja
waterdarkmega
Bubble / Surf+
0.120:220.4
13
Shadow Mr. Rime
icepsychicshadow
Ice Shard / Triple Axel
0.120:220.6
14
Shadow Kyogre
watershadow
Waterfall / Avalanche
0.120:220.1
15
Mega Glalie
icemega
Frost Breath / Avalanche
0.120:220.6
16
Baxcalibur
dragonice
Ice Fang / Blizzard
0.130:220.4
17
Primal Kyogre
watermega
Waterfall / Avalanche
0.130:230.0
18
Mega Gardevoir
psychicfairymega
Magical Leaf / Triple Axel
0.130:230.1
19
Cetitan
ice
Ice Shard / Avalanche
0.130:230.2
20
Galarian Darmanitan (Standard)
ice
Ice Fang / Avalanche
0.130:230.8
21
Shadow Aurorus
rockiceshadow
Powder Snow / Weather Ball (Ice)
0.130:230.8
22
Shadow Articuno
iceflyingshadow
Powder Snow / Triple Axel
0.130:230.4
23
Glaceon
ice
Frost Breath / Avalanche
0.130:240.6
24
Weavile
darkice
Ice Shard / Triple Axel
0.130:240.8
25
Jynx
icepsychic
Frost Breath / Avalanche
0.140:250.9
26
Kyurem
dragonice
Dragon Breath / Glaciate
0.140:250.3
27
Shadow Walrein
icewatershadow
Frost Breath / Blizzard
0.140:260.5
28
Shadow Lapras
watericeshadow
Frost Breath / Blizzard
0.140:260.3
29
Vanilluxe
ice
Frost Breath / Avalanche
0.150:261.0
30
Shadow Piloswine
icegroundshadow
Ice Shard / Avalanche
0.150:260.7
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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