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Shadow raid

Shadow Totodile counters

waterShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,600
HP
600
Timer
3:00
Attack
78
Defense
74
Difficulty
0.09
Pokebattler scale

Beating Shadow Totodile should take 1 trainer with level 40 counters. Caught CP 562-646.

Weak tograss1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Totodile counters are Mega Raichu Y, Regieleki, Shadow Electivire, Xurkitree, Shadow Raikou & Shadow Zapdos.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Regieleki
  3. S. Electivire
  4. Xurkitree
  5. S. Raikou
  6. S. Zapdos

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyVolt Switch / Zap Cannon+0.070:12
  2. 2Mega SceptileMegaFury Cutter / Frenzy Plant0.090:17
  3. 3RegielekiLegendarypartyLock-On / Thunder Cage0.090:17
  4. 4Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.100:17
  5. 5Shadow ElectivireShadowpartyThunder Shock / Wild Charge0.100:17
  6. 6Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.100:17
  7. 7XurkitreeLegendarypartyThunder Shock / Power Whip0.100:17
  8. 8Shadow RaikouShadowLegendarypartyThunder Shock / Wild Charge0.100:17
  9. 9Shadow ZapdosShadowLegendarypartyThunder Shock / Thunderbolt0.100:17
  10. 10Mega ChesnaughtMegaVine Whip / Seed Bomb+0.100:17

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Totodile counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricVolt SwitchelectricZap Cannon+3,7800:120.070.03487.8%
2Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:170.090.02618.3%
3RegielekielectricnormalLock-OnelectricThunder Cage2,8030:170.090.02579.6%
4Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,1120:170.100.02556.6%
5Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:170.100.02547.9%
6Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:170.100.02535.8%
7XurkitreeelectricelectricThunder ShockgrassPower Whip3,9370:170.100.02533.1%
8Shadow RaikouelectricelectricThunder ShockelectricWild Charge3,4520:170.100.02521.4%
9Shadow ZapdoselectricflyingelectricThunder ShockelectricThunderbolt3,5270:170.100.02517.0%
10Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:170.100.02491.1%
11Mega Raichu XelectricelectricThunder ShockelectricWild Charge3,5100:180.100.02485.5%
12Shadow MagnezoneelectricsteelelectricCharge BeamelectricWild Charge3,2050:180.100.02471.4%
13Mega ManectricelectricelectricCharge BeamelectricWild Charge3,5800:180.100.02471.4%
14Shadow ManectricelectricelectricThunder FangelectricWild Charge2,3400:180.100.02471.4%
15KartanagrasssteelbugFury CuttergrassLeaf Blade3,6770:180.100.02458.8%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Totodile.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Totodile's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Totodile weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Totodile throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
normalScratch6+40.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
waterWater PulseSTAB65-503.0s2.00s
darkCrunch65-333.0s1.10s
waterAqua JetSTAB45-332.5s1.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor562703
7/7/7571714
8/8/8581726
9/9/9590737
10/10/10599749
11/11/11608761
12/12/12618772
13/13/13627784
14/14/14637796
15/15/15hundo646808

Caught CP range 562 - 646, or 703 - 808 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 562, not at the 599 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 37 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Totodile is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 78 / Defense 74 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Volt Switch / Zap Cannon+
0.070:120.0
2
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.090:170.0
3
Regieleki
electric
Lock-On / Thunder Cage
0.090:170.0
4
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.100:170.0
5
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
6
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.100:170.0
7
Xurkitree
electric
Thunder Shock / Power Whip
0.100:170.0
8
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.100:170.0
9
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
0.100:170.0
10
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.100:170.0
11
Mega Raichu X
electricmega
Thunder Shock / Wild Charge
0.100:180.0
12
Shadow Magnezone
electricsteelshadow
Charge Beam / Wild Charge
0.100:180.0
13
Mega Manectric
electricmega
Charge Beam / Wild Charge
0.100:180.0
14
Shadow Manectric
electricshadow
Thunder Fang / Wild Charge
0.100:180.0
15
Kartana
grasssteel
Fury Cutter / Leaf Blade
0.100:180.0
16
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Thunderbolt
0.100:180.0
17
Thundurus (Therian)
electricflying
Volt Switch / Thunderbolt
0.100:180.0
18
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder
0.100:180.0
19
Shadow Luxray
electricshadow
Spark / Wild Charge
0.100:180.0
20
Shadow Sceptile
grassshadow
Bullet Seed / Frenzy Plant
0.100:180.0
21
Zekrom
dragonelectric
Charge Beam / Fusion Bolt
0.100:190.0
22
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
0.110:190.0
23
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.110:190.0
24
Mega Victreebel
grasspoisonmega
Razor Leaf / Solar Beam
0.110:190.0
25
Shadow Vikavolt
bugelectricshadow
Volt Switch / Discharge
0.110:190.0
26
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.110:190.0
27
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.110:200.0
28
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.110:200.0
29
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.110:200.0
30
Roserade
grasspoison
Magical Leaf / Grass Knot
0.110:200.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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