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Cubchoo counters

iceTier 1
Lobby CP
3,304
HP
600
Timer
3:00
Attack
85
Defense
53
Difficulty
0.04
Pokebattler scale

Beating Cubchoo should take 1 trainer with level 40 counters. Caught CP 563-610.

Weak tofighting1.6xrock1.6xsteel1.6xfire1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Cubchoo counters are Mega Lucario, Zamazenta (Crowned Shield), Shadow Gigalith, Blacephalon, Shadow Blaziken & Keldeo.

Suggested party of sixat most one Mega
  1. M. Lucario
  2. Zamazenta (Crowned Shield)
  3. S. Gigalith
  4. Blacephalon
  5. S. Blaziken
  6. Keldeo

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega LucarioMegapartyForce Palm / Aura Sphere0.030:06
  2. 2Zamazenta (Crowned Shield)LegendarypartyMetal Claw / Behemoth Bash0.040:06
  3. 3Mega GalladeMegaPsycho Cut / Sacred Sword0.040:07
  4. 4Mega DelphoxMegaFire Spin / Mystical Fire0.040:07
  5. 5Mega BlazikenMegaEmber / Aura Sphere0.040:07
  6. 6Shadow GigalithShadowpartyLock-On / Meteor Beam0.040:07
  7. 7BlacephalonLegendarypartyAstonish / Mind Blown0.040:07
  8. 8Shadow BlazikenShadowpartyEmber / Aura Sphere0.040:07
  9. 9KeldeoLegendarypartyLow Kick / Secret Sword0.040:07
  10. 10Shadow DialgaShadowLegendaryMetal Claw / Iron Head0.040:07

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Cubchoo
Raid alerts…

Top 15 Cubchoo counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere3,8260:060.030.07899.6%
2Zamazenta (Crowned Shield)fightingsteelsteelMetal ClawsteelBehemoth Bash4,1720:060.040.06708.2%
3Mega GalladepsychicfightingpsychicPsycho CutfightingSacred Sword4,5210:070.040.06507.9%
4Mega DelphoxfirepsychicfireFire SpinfireMystical Fire4,7830:070.040.06228.9%
5Mega BlazikenfirefightingfireEmberfightingAura Sphere4,1610:070.040.06228.9%
6Shadow GigalithrocknormalLock-OnrockMeteor Beam3,2280:070.040.06228.9%
7BlacephalonfireghostghostAstonishfireMind Blown3,2970:070.040.06228.9%
8Shadow BlazikenfirefightingfireEmberfightingAura Sphere2,8480:070.040.06228.9%
9KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:070.040.06228.9%
10Shadow DialgasteeldragonsteelMetal ClawsteelIron Head4,0380:070.040.05813.6%
11Mega MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash4,9110:070.040.05813.6%
12Shadow MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,7910:070.040.05813.6%
13Shadow ArcheopsrockflyingsteelSteel WingrockAncient Power3,3310:070.040.05813.6%
14Shadow HeatranfiresteelfireFire SpinfireMagma Storm3,7540:070.040.05813.6%
15Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:070.040.05813.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cubchoo.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cubchoo's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Cubchoo weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (13)
  • Resists (1)

It resists ice0.625x— bringing one of those is throwing damage away.

What Cubchoo throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fairyCharm20+111.5s0.90s
icePowder SnowSTAB6+151.0s0.85s

Charged moves

MovePowerEnergyDurationHits at
iceIce PunchSTAB50-332.0s1.40s
fairyPlay Rough90-503.0s1.40s
iceIcy WindSTAB65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor563704
11/11/11573716
12/12/12582728
13/13/13591739
14/14/14601751
15/15/15hundo610763

Caught CP range 563 - 610, or 704 - 763 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Cubchoo is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 85 / Defense 53 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.030:060.0
2
Zamazenta (Crowned Shield)
fightingsteel
Metal Claw / Behemoth Bash
0.040:060.0
3
Mega Gallade
psychicfightingmega
Psycho Cut / Sacred Sword
0.040:070.0
4
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire
0.040:070.0
5
Mega Blaziken
firefightingmega
Ember / Aura Sphere
0.040:070.0
6
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
0.040:070.0
7
Blacephalon
fireghost
Astonish / Mind Blown
0.040:070.0
8
Shadow Blaziken
firefightingshadow
Ember / Aura Sphere
0.040:070.0
9
Keldeo
waterfighting
Low Kick / Secret Sword
0.040:070.0
10
Shadow Dialga
steeldragonshadow
Metal Claw / Iron Head
0.040:070.0
11
Mega Metagross
steelpsychicmega
Bullet Punch / Meteor Mash
0.040:070.0
12
Shadow Metagross
steelpsychicshadow
Bullet Punch / Meteor Mash
0.040:070.0
13
Shadow Archeops
rockflyingshadow
Steel Wing / Ancient Power
0.040:070.0
14
Shadow Heatran
firesteelshadow
Fire Spin / Magma Storm
0.040:070.0
15
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
0.040:070.0
16
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
0.040:080.0
17
Shadow Latios
dragonpsychicshadow
Dragon Breath / Aura Sphere
0.040:080.0
18
Mega Mewtwo Y
psychicmega
Counter / Flamethrower
0.040:080.0
19
Blaziken
firefighting
Counter / Aura Sphere
0.040:080.0
20
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.040:080.0
21
Mega Charizard Y
fireflyingmega
Fire Spin / Flamethrower
0.040:080.0
22
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.040:080.0
23
Mega Heracross
bugfightingmega
Counter / Upper Hand
0.040:080.0
24
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Fly
0.040:080.0
25
Shadow Moltres
fireflyingshadow
Fire Spin / Fly
0.040:080.0
26
Shadow Mewtwo
psychicshadow
Counter / Flamethrower
0.040:080.0
27
Shadow Excadrill
groundsteelshadow
Metal Claw / Iron Head
0.040:080.0
28
Shadow Entei
fireshadow
Fire Spin / Flamethrower
0.040:080.0
29
Mega Houndoom
darkfiremega
Fire Fang / Flamethrower
0.040:080.0
30
Shadow Hisuian Arcanine
firerockshadow
Fire Fang / Flamethrower
0.040:080.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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