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Shadow raid

Shadow Bellsprout counters

grasspoisonShadow Tier 1In raids until Tue 6 Oct, 20:00

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,288
HP
600
Timer
3:00
Attack
91
Defense
45
Difficulty
0.05
Pokebattler scale

Beating Shadow Bellsprout should take 1 trainer with level 40 counters. Caught CP 506-590.

Weak toflying1.6xfire1.6xpsychic1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Flying Mega — most top counters attack with Flying

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Bellsprout counters are Mega Mewtwo Y, Shadow Mewtwo, Blacephalon, Rayquaza, Shadow Galarian Articuno & Shadow Staraptor.

Suggested party of sixat most one Mega
  1. M. Mewtwo Y
  2. S. Mewtwo
  3. Blacephalon
  4. Rayquaza
  5. S. Galarian Articuno
  6. S. Staraptor

10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo YMegaLegendarypartyPsycho Cut / Future Sight+0.040:08
  2. 2Mega StaraptorMegaSand Attack / Brave Bird+0.040:08
  3. 3Mega MalamarMegaPsycho Cut / Psybeam+0.050:08
  4. 4Mega Mewtwo XMegaLegendaryConfusion / Psystrike0.050:08
  5. 5Shadow MewtwoShadowLegendarypartyConfusion / Psystrike0.050:08
  6. 6BlacephalonLegendarypartyIncinerate / Mind Blown0.050:09
  7. 7Mega AlakazamMegaConfusion / Psychic0.050:09
  8. 8Mega BlazikenMegaFire Spin / Blast Burn0.050:09
  9. 9Mega Charizard YMegaFire Spin / Blast Burn0.050:09
  10. 10Mega DelphoxMegaFire Spin / Blast Burn0.050:09
  11. 11RayquazaLegendarypartyAir Slash / Dragon Ascent0.050:09
  12. 13Shadow Galarian ArticunoShadowLegendarypartyPsycho Cut / Brave Bird0.060:10
  13. 16Shadow StaraptorShadowpartyWing Attack / Brave Bird0.060:10

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Bellsprout counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Ypsychicjoint top pickpsychicPsycho CutpsychicFuture Sight+6,4280:080.040.05455.6%
2Mega Staraptorfightingflyingjoint top pickgroundSand AttackflyingBrave Bird+3,9790:080.040.05448.8%
3Mega Malamardarkpsychicjoint top pickpsychicPsycho CutpsychicPsybeam+3,1430:080.050.05356.4%
4Mega Mewtwo XpsychicfightingpsychicConfusionpsychicPsystrike6,1120:080.050.05129.4%
5Shadow MewtwopsychicpsychicConfusionpsychicPsystrike4,1780:080.050.05129.4%
6BlacephalonfireghostfireIncineratefireMind Blown3,2970:090.050.04844.4%
7Mega AlakazampsychicpsychicConfusionpsychicPsychic4,5100:090.050.04844.4%
8Mega BlazikenfirefightingfireFire SpinfireBlast Burn4,1610:090.050.04728.8%
9Mega Charizard YfireflyingfireFire SpinfireBlast Burn4,4550:090.050.04589.4%
10Mega DelphoxfirepsychicfireFire SpinfireBlast Burn4,7830:090.050.04589.4%
11RayquazadragonflyingflyingAir SlashflyingDragon Ascent3,8350:090.050.04589.4%
12Mega RayquazadragonflyingflyingAir SlashflyingDragon Ascent5,7130:100.050.04485.5%
13Shadow Galarian ArticunopsychicflyingpsychicPsycho CutflyingBrave Bird3,5900:100.060.04359.9%
14Mega GalladepsychicfightingpsychicConfusionpsychicPsychic4,5210:100.060.04152.2%
15Mega GardevoirpsychicfairypsychicConfusionpsychicPsychic4,5120:100.060.04152.2%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Bellsprout.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Bellsprout's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 3 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Bellsprout weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists grass0.39xfighting0.625xwater0.625xelectric0.625xfairy0.625x— bringing one of those is throwing damage away.

What Bellsprout throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
grassVine WhipSTAB6+50.5s0.25s
poisonAcidSTAB11+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
grassPower WhipSTAB90-502.5s1.15s
poisonSludge BombSTAB85-502.5s1.30s
normalWrap60-333.0s2.15s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor506633
7/7/7515644
8/8/8524655
9/9/9533667
10/10/10543679
11/11/11552690
12/12/12562702
13/13/13571714
14/14/14581726
15/15/15hundo590738

Caught CP range 506 - 590, or 633 - 738 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

LeekDuck publishes 506 - 590 normal and 633 - 738 boosted for this boss — both match the table above exactly, computed from base stats rather than copied from it.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 506, not at the 543 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 37 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

  • in raids nowShadow BellsproutShadow Tier 1Shadowshiny availableWed 9 Sept, 06:00 – Tue 6 Oct, 20:00 · ends in 1 day

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 91 / Defense 45 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo Y
top pickpsychicmega
Psycho Cut / Future Sight+
0.040:080.0
2
Mega Staraptor
top pickfightingflyingmega
Sand Attack / Brave Bird+
0.040:080.0
3
Mega Malamar
top pickdarkpsychicmega
Psycho Cut / Psybeam+
0.050:080.0
4
Mega Mewtwo X
psychicfightingmega
Confusion / Psystrike
0.050:080.0
5
Shadow Mewtwo
psychicshadow
Confusion / Psystrike
0.050:080.0
6
Blacephalon
fireghost
Incinerate / Mind Blown
0.050:090.0
7
Mega Alakazam
psychicmega
Confusion / Psychic
0.050:090.0
8
Mega Blaziken
firefightingmega
Fire Spin / Blast Burn
0.050:090.0
9
Mega Charizard Y
fireflyingmega
Fire Spin / Blast Burn
0.050:090.0
10
Mega Delphox
firepsychicmega
Fire Spin / Blast Burn
0.050:090.0
11
Rayquaza
dragonflying
Air Slash / Dragon Ascent
0.050:090.0
12
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
0.050:100.0
13
Shadow Galarian Articuno
psychicflyingshadow
Psycho Cut / Brave Bird
0.060:100.0
14
Mega Gallade
psychicfightingmega
Confusion / Psychic
0.060:100.0
15
Mega Gardevoir
psychicfairymega
Confusion / Psychic
0.060:100.0
16
Shadow Staraptor
normalflyingshadow
Wing Attack / Brave Bird
0.060:100.0
17
Shadow Blaziken
firefightingshadow
Fire Spin / Blast Burn
0.060:100.0
18
Shadow Alakazam
psychicshadow
Psycho Cut / Future Sight
0.060:100.0
19
Galarian Articuno
psychicflying
Psycho Cut / Fly
0.060:110.0
20
Shadow Ho-Oh
fireflyingshadow
Extrasensory / Brave Bird
0.060:110.0
21
Mega Latios
dragonpsychicmega
Zen Headbutt / Psychic
0.060:110.0
22
Mega Pidgeot
normalflyingmega
Wing Attack / Brave Bird
0.060:110.0
23
Shadow Moltres
fireflyingshadow
Fire Spin / Fly
0.060:110.0
24
Shadow Salamence
dragonflyingshadow
Fire Fang / Fly
0.060:110.0
25
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.060:110.0
26
Necrozma (Dusk Mane)
psychicsteel
Psycho Cut / Sunsteel Strike
0.060:110.0
27
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.060:110.0
28
Mewtwo
psychic
Confusion / Psystrike
0.060:110.0
29
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Overheat
0.060:110.0
30
Mega Houndoom
darkfiremega
Fire Fang / Dark Pulse+
0.060:120.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked ahead of time for these settings (seed 1, 50 Monte Carlo runs each) and served instantly. Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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