Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
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★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Archeops counters are Zacian (Crowned Sword), Zamazenta (Crowned Shield), Mega Raichu Y, Necrozma (Dusk Mane), Kyurem (White) & Shadow Metagross.
Zacian (Crowned Sword)
Zamazenta (Crowned Shield)
M. Raichu Y
Necrozma (Dusk Mane)
Kyurem (White)
S. Metagross
6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Zacian (Crowned Sword)LegendarypartyMetal Claw / Behemoth Blade1.838:26 - 2
Zamazenta (Crowned Shield)LegendarypartyIce Fang / Behemoth Bash1.908:45 - 3
Mega Raichu YMegapartyThunder Shock / Zap Cannon+1.918:47 - 4
Mega GreninjaMegaWater Shuriken / Surf+1.948:56 - 5
Necrozma (Dusk Mane)LegendarypartyMetal Claw / Sunsteel Strike2.049:23 - 6
Mega StarmieMegaWater Gun / Liquidation+2.119:43 - 7
Mega Raichu XMegaThunder Shock / Volt Tackle+2.119:44 - 8
Primal KyogreMegaLegendaryWaterfall / Origin Pulse2.149:51 - 9
Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+2.2010:06 - 10
Mega LucarioMegaForce Palm / Meteor Mash2.2110:10 - 11
Kyurem (White)LegendarypartyIce Fang / Ice Burn2.2110:12 - 12
Shadow MetagrossShadowpartyBullet Punch / Meteor Mash2.2710:27
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Archeops counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | steelMetal ClawsteelBehemoth Blade | 4,979 | 8:26 | 1.83 | 5.5 | 60.2% | ||
| 2 | iceIce FangsteelBehemoth Bash | 4,172 | 8:45 | 1.90 | 5.7 | 57.9% | ||
| 3 | electricThunder ShockelectricZap Cannon+ | 3,780 | 8:47 | 1.91 | 6.0 | 57.7% | ||
| 4 | waterWater ShurikenwaterSurf+ | 3,784 | 8:56 | 1.94 | 6.0 | 56.7% | ||
| 5 | steelMetal ClawsteelSunsteel Strike | 4,099 | 9:23 | 2.04 | 6.0 | 54.0% | ||
| 6 | waterWater GunwaterLiquidation+ | 3,701 | 9:43 | 2.11 | 6.0 | 52.2% | ||
| 7 | electricThunder ShockelectricVolt Tackle+ | 3,510 | 9:44 | 2.11 | 6.0 | 52.1% | ||
| 8 | waterWaterfallwaterOrigin Pulse | 5,902 | 9:51 | 2.14 | 6.0 | 51.4% | ||
| 9 | psychicPsycho CutpsychicFuture Sight+ | 6,428 | 10:06 | 2.20 | 6.0 | 50.2% | ||
| 10 | fightingForce PalmsteelMeteor Mash | 3,826 | 10:10 | 2.21 | 6.0 | 49.8% | ||
| 11 | iceIce FangiceIce Burn | 4,605 | 10:12 | 2.21 | 6.0 | 49.7% | ||
| 12 | steelBullet PunchsteelMeteor Mash | 3,791 | 10:27 | 2.27 | 6.0 | 48.5% | ||
| 13 | steelBullet PunchsteelMeteor Mash | 4,911 | 10:31 | 2.29 | 6.0 | 48.2% | ||
| 14 | psychicPsycho CutfightingDynamic Punch+ | 6,112 | 10:49 | 2.35 | 6.0 | 46.9% | ||
| 15 | waterWater GunwaterHydro Cannon | 4,401 | 10:53 | 2.37 | 6.0 | 46.6% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Archeops.
Estimator is how many trainers of this strength the fight needs. Power is the share of Archeops's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Archeops weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
- Weak (5)
- Neutral (7)
- Resists (6)
It resists normal0.625xflying0.625xpoison0.625xground0.625xbug0.625xfire0.625x— bringing one of those is throwing damage away.
What Archeops throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| steelSteel Wing | 14 | +8 | 1.0s | 0.70s |
| flyingWing AttackSTAB | 10 | +11 | 1.0s | 0.75s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| dragonDragon Claw | 45 | -33 | 1.5s | 0.90s |
| rockAncient PowerSTAB | 70 | -33 | 3.5s | 2.85s |
| darkCrunch | 65 | -33 | 3.0s | 1.10s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,818 | 2,272 |
| 11/11/11 | 1,835 | 2,294 |
| 12/12/12 | 1,852 | 2,315 |
| 13/13/13 | 1,869 | 2,336 |
| 14/14/14 | 1,886 | 2,358 |
| 15/15/15hundo | 1,903 | 2,379 |
Caught CP range 1,818 - 1,903, or 2,272 - 2,379 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
When it is in raids
From the raid schedule, refreshed daily.
Archeops is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Elite: 20,000 HP, 5:00 timer, boss Attack 302 / Defense 151 (15/15/15 at tier CPM 0.985).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (2) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Zacian (Crowned Sword) fairysteel Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 100% | 60.2% | 1.83 | 8:26 | 11.4 | 100% | 4,979 | 40.9 | 1731 |
| 2 | Zamazenta (Crowned Shield) fightingsteel Ice Fang / Behemoth Bash | Ice Fang / Behemoth Bash+7 more movesets | 97% | 57.9% | 1.90 | 8:45 | 10.2 | 100% | 4,172 | 39.0 | 1735 |
| 3 | Mega Raichu Y electricmega Thunder Shock / Zap Cannon+ | Thunder Shock / Zap Cannon++35 more movesets | 87% | 57.7% | 1.91 | 8:47 | 28.6 | 100% | 3,780 | 41.1 | 659 |
| 4 | Mega Greninja waterdarkmega Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 87% | 56.7% | 1.94 | 8:56 | 23.6 | 98% | 3,784 | 39.7 | 831 |
| 5 | Necrozma (Dusk Mane) psychicsteel Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 84% | 54.0% | 2.04 | 9:23 | 20.7 | 72% | 4,099 | 37.5 | 1060 |
| 6 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 79% | 52.2% | 2.11 | 9:43 | 28.2 | 76% | 3,701 | 36.8 | 685 |
| 7 | Mega Raichu X electricmega Thunder Shock / Volt Tackle+ | Thunder Shock / Volt Tackle++35 more movesets | 79% | 52.1% | 2.11 | 9:44 | 27.0 | 70% | 3,510 | 36.7 | 708 |
| 8 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 82% | 51.4% | 2.14 | 9:51 | 17.5 | 80% | 5,902 | 35.1 | 1052 |
| 9 | Mega Mewtwo Y psychicmega Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 77% | 50.2% | 2.20 | 10:06 | 23.0 | 28% | 6,428 | 34.8 | 826 |
| 10 | Mega Lucario fightingsteelmega Force Palm / Meteor Mash | Force Palm / Meteor Mash+23 more movesets | 78% | 49.8% | 2.21 | 10:10 | 20.5 | 14% | 3,826 | 34.3 | 906 |
| 11 | Kyurem (White) dragonice Ice Fang / Ice Burn | Ice Fang / Ice Burn+17 more movesets | 75% | 49.7% | 2.21 | 10:12 | 30.1 | 28% | 4,605 | 35.0 | 640 |
| 12 | Shadow Metagross steelpsychicshadow Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 74% | 48.5% | 2.27 | 10:27 | 25.1 | 16% | 3,791 | 33.7 | 820 |
| 13 | Mega Metagross steelpsychicmega Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 77% | 48.2% | 2.29 | 10:31 | 17.5 | 0% | 4,911 | 32.9 | 1143 |
| 14 | Mega Mewtwo X psychicfightingmega Psycho Cut / Dynamic Punch+ | Psycho Cut / Dynamic Punch++26 more movesets | 73% | 46.9% | 2.35 | 10:49 | 21.3 | 0% | 6,112 | 32.3 | 876 |
| 15 | Mega Swampert watergroundmega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 73% | 46.6% | 2.37 | 10:53 | 19.9 | 0% | 4,401 | 31.9 | 930 |
| 16 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 70% | 46.3% | 2.38 | 10:57 | 27.4 | 0% | 4,115 | 32.3 | 687 |
| 17 | Kyurem (Black) dragonice Dragon Tail / Freeze Shock | Dragon Tail / Freeze Shock+11 more movesets | 67% | 45.3% | 2.43 | 11:11 | 33.2 | 0% | 4,605 | 32.0 | 587 |
| 18 | Shadow Empoleon watersteelshadow Metal Claw / Hydro Cannon | Metal Claw / Hydro Cannon+19 more movesets | 67% | 44.3% | 2.49 | 11:27 | 26.4 | 0% | 2,900 | 30.7 | 724 |
| 19 | Shadow Dialga steeldragonshadow Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 67% | 44.2% | 2.49 | 11:29 | 26.1 | 0% | 4,038 | 30.5 | 718 |
| 20 | Shadow Raikou electricshadow Thunder Shock / Wild Charge | Thunder Shock / Wild Charge+9 more movesets | 66% | 44.1% | 2.50 | 11:30 | 31.7 | 0% | 3,452 | 30.9 | 601 |
| 21 | Regieleki electric Thunder Shock / Thunder Cage | Thunder Shock / Thunder Cage+11 more movesets | 64% | 43.6% | 2.53 | 11:38 | 38.4 | 0% | 2,803 | 31.1 | 495 |
| 22 | Mega Diancie rockfairymega Rock Throw / Rock Slide | Rock Throw / Rock Slide+5 more movesets | 64% | 43.3% | 2.54 | 11:42 | 33.3 | 0% | 4,346 | 30.4 | 664 |
| 23 | Shadow Rhyperior groundrockshadow Smack Down / Rock Wrecker | Smack Down / Rock Wrecker+15 more movesets | 65% | 43.2% | 2.55 | 11:44 | 27.6 | 0% | 3,733 | 30.0 | 690 |
| 24 | Shadow Greninja waterdarkshadow Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+14 more movesets | 62% | 43.0% | 2.56 | 11:48 | 40.7 | 0% | 2,654 | 30.6 | 475 |
| 25 | Shadow Electivire electricshadow Thunder Shock / Wild Charge | Thunder Shock / Wild Charge+9 more movesets | 63% | 42.9% | 2.57 | 11:48 | 39.6 | 0% | 3,079 | 30.6 | 477 |
| 26 | Shadow Rampardos rockshadow Smack Down / Rock Slide | Smack Down / Rock Slide+5 more movesets | 60% | 42.6% | 2.58 | 11:53 | 50.6 | 0% | 3,298 | 31.2 | 388 |
| 27 | Zeraora electric Volt Switch / Plasma Fists | Volt Switch / Plasma Fists+9 more movesets | 64% | 42.6% | 2.58 | 11:54 | 30.5 | 0% | 3,419 | 29.7 | 624 |
| 28 | Mega Manectric electricmega Thunder Fang / Wild Charge | Thunder Fang / Wild Charge+14 more movesets | 62% | 42.1% | 2.62 | 12:03 | 34.8 | 0% | 3,580 | 29.6 | 546 |
| 29 | Mega Blastoise watermega Rollout / Hydro Cannon | Rollout / Hydro Cannon+14 more movesets | 64% | 41.9% | 2.63 | 12:05 | 27.0 | 0% | 3,941 | 29.0 | 692 |
| 30 | Xurkitree electric Thunder Shock / Discharge | Thunder Shock / Discharge+7 more movesets | 61% | 41.6% | 2.65 | 12:11 | 37.8 | 0% | 3,937 | 29.4 | 499 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
Ranked 30 attackers in 1.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.