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Archeops counters

Lobby CP
22,858
HP
3,600
Timer
3:00
Attack
224
Defense
112
Difficulty
0.40
Pokebattler scale

Beating Archeops should take 1 trainer with level 40 counters. Caught CP 1,818-1,903.

Weak torock1.6xsteel1.6xwater1.6xelectric1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Steel Mega — most top counters attack with Steel

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Archeops counters are Zacian (Crowned Sword), Mega Greninja, Zamazenta (Crowned Shield), Necrozma (Dusk Mane), Kyurem (White) & Shadow Thundurus (Therian).

Suggested party of sixat most one Mega
  1. Zacian (Crowned Sword)
  2. M. Greninja
  3. Zamazenta (Crowned Shield)
  4. Necrozma (Dusk Mane)
  5. Kyurem (White)
  6. S. Thundurus (Therian)

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Zacian (Crowned Sword)LegendarypartyMetal Claw / Behemoth Blade0.371:05
  2. 2Mega GreninjaMegapartyWater Shuriken / Surf+0.381:07
  3. 3Mega Raichu YMegaThunder Shock / Zap Cannon+0.391:08
  4. 4Zamazenta (Crowned Shield)LegendarypartyMetal Claw / Behemoth Bash0.401:10
  5. 5Mega StarmieMegaPsywave / Liquidation+0.411:12
  6. 6Necrozma (Dusk Mane)LegendarypartyPsycho Cut / Sunsteel Strike0.411:13
  7. 7Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.431:15
  8. 8Mega Raichu XMegaThunder Shock / Volt Tackle+0.431:16
  9. 9Kyurem (White)LegendarypartyIce Fang / Ice Burn0.451:18
  10. 10Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.461:20

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Archeops
Raid alerts…

Top 15 Archeops counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Zacian (Crowned Sword)fairysteeljoint top picksteelMetal ClawsteelBehemoth Blade4,9791:050.370.7361.3%
2Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7841:070.382.1350.8%
3Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7801:080.392.8345.5%
4Zamazenta (Crowned Shield)fightingsteelsteelMetal ClawsteelBehemoth Bash4,1721:100.400.9336.4%
5Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7011:120.412.4324.7%
6Necrozma (Dusk Mane)psychicsteelpsychicPsycho CutsteelSunsteel Strike4,0991:130.411.5323.3%
7Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9021:150.431.3312.7%
8Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5101:160.432.4307.9%
9Kyurem (White)dragoniceiceIce FangiceIce Burn4,6051:180.452.9299.3%
10Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6591:200.463.6292.3%
11Shadow MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,7911:200.462.2292.0%
12Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4281:200.462.2291.9%
13Mega LucariofightingsteelsteelBullet PunchsteelMeteor Mash3,8261:200.461.7291.9%
14Mega MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash4,9111:220.461.5287.7%
15Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1151:220.472.4285.3%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Archeops.

Estimator is how many trainers of this strength the fight needs. Power is the share of Archeops's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Archeops weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists normal0.625xflying0.625xpoison0.625xground0.625xbug0.625xfire0.625x— bringing one of those is throwing damage away.

What Archeops throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
steelSteel Wing14+81.0s0.70s
flyingWing AttackSTAB10+111.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
dragonDragon Claw45-331.5s0.90s
rockAncient PowerSTAB70-333.5s2.85s
darkCrunch65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,8182,272
11/11/111,8352,294
12/12/121,8522,315
13/13/131,8692,336
14/14/141,8862,358
15/15/15hundo1,9032,379

Caught CP range 1,818 - 1,903, or 2,272 - 2,379 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Archeops is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 3: 3,600 HP, 3:00 timer, boss Attack 224 / Defense 112 (15/15/15 at tier CPM 0.73).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Zacian (Crowned Sword)
fairysteel
Metal Claw / Behemoth Blade
0.371:050.6
2
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.381:071.9
3
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.391:082.5
4
Zamazenta (Crowned Shield)
fightingsteel
Metal Claw / Behemoth Bash
0.401:100.8
5
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.411:122.2
6
Necrozma (Dusk Mane)
psychicsteel
Psycho Cut / Sunsteel Strike
0.411:131.3
7
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.431:151.2
8
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.431:162.2
9
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.451:182.7
10
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.461:203.3
11
Shadow Metagross
steelpsychicshadow
Bullet Punch / Meteor Mash
0.461:202.0
12
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.461:202.0
13
Mega Lucario
fightingsteelmega
Bullet Punch / Meteor Mash
0.461:201.5
14
Mega Metagross
steelpsychicmega
Bullet Punch / Meteor Mash
0.461:221.4
15
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.471:222.1
16
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.471:231.7
17
Regieleki
electric
Thunder Shock / Thunder Cage
0.481:253.5
18
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.491:251.6
19
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.491:262.6
20
Shadow Dialga
steeldragonshadow
Metal Claw / Iron Head
0.501:272.0
21
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.501:284.5
22
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.501:282.6
23
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
0.501:283.1
24
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.501:283.6
25
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.511:293.6
26
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.511:302.3
27
Zeraora
electric
Volt Switch / Plasma Fists
0.511:302.5
28
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
0.521:313.3
29
Mega Manectric
electricmega
Thunder Fang / Wild Charge
0.521:312.9
30
Shadow Excadrill
groundsteelshadow
Metal Claw / Iron Head
0.521:322.3
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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