Skip to content
PoGoBud
Shadow raid

Shadow Archen counters

rockflyingShadow Tier 3

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
14,705
HP
4,000
Timer
3:00
Attack
173
Defense
79
Difficulty
0.54
Pokebattler scale

Beating Shadow Archen should take 1 trainer with level 40 counters. Caught CP 939-1,052.

Weak torock1.6xsteel1.6xwater1.6xelectric1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Steel Mega — most top counters attack with Steel

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Archen counters are Mega Greninja, Zacian (Crowned Sword), Zamazenta (Crowned Shield), Necrozma (Dusk Mane), Kyurem (White) & Shadow Thundurus (Therian).

Suggested party of sixat most one Mega
  1. M. Greninja
  2. Zacian (Crowned Sword)
  3. Zamazenta (Crowned Shield)
  4. Necrozma (Dusk Mane)
  5. Kyurem (White)
  6. S. Thundurus (Therian)

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyWater Shuriken / Surf+0.511:29
  2. 2Zacian (Crowned Sword)LegendarypartyMetal Claw / Behemoth Blade0.521:32
  3. 3Mega Raichu YMegaThunder Shock / Zap Cannon+0.541:34
  4. 4Zamazenta (Crowned Shield)LegendarypartyMetal Claw / Behemoth Bash0.541:35
  5. 5Necrozma (Dusk Mane)LegendarypartyMetal Claw / Sunsteel Strike0.551:36
  6. 6Mega Raichu XMegaThunder Shock / Volt Tackle+0.561:38
  7. 7Mega StarmieMegaWater Gun / Liquidation+0.561:39
  8. 8Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.591:44
  9. 9Kyurem (White)LegendarypartyIce Fang / Ice Burn0.601:46
  10. 10Mega LucarioMegaForce Palm / Meteor Mash0.601:46
  11. 11Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.601:46

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Raid alerts…

Top 15 Shadow Archen counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,7841:290.512.6263.5%
2Zacian (Crowned Sword)fairysteelsteelMetal ClawsteelBehemoth Blade4,9791:320.520.8254.9%
3Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7801:340.543.8248.5%
4Zamazenta (Crowned Shield)fightingsteelsteelMetal ClawsteelBehemoth Bash4,1721:350.541.0247.1%
5Necrozma (Dusk Mane)psychicsteelsteelMetal ClawsteelSunsteel Strike4,0991:360.552.0243.7%
6Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5101:380.563.0240.4%
7Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7011:390.563.3237.7%
8Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9021:440.592.0226.3%
9Kyurem (White)dragoniceiceIce FangiceIce Burn4,6051:460.603.4221.4%
10Mega LucariofightingsteelfightingForce PalmsteelMeteor Mash3,8261:460.602.3221.4%
11Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6591:460.604.4221.1%
12Shadow MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,7911:490.622.7215.5%
13Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4281:500.632.7213.2%
14Mega MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash4,9111:520.641.8210.5%
15Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1151:540.653.4205.8%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Archen.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Archen's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Archen weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists normal0.625xflying0.625xpoison0.625xground0.625xbug0.625xfire0.625x— bringing one of those is throwing damage away.

What Archen throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingWing AttackSTAB10+111.0s0.75s
normalQuick Attack10+131.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
dragonDragon Claw45-331.5s0.90s
rockAncient PowerSTAB70-333.5s2.85s
darkCrunch65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor9391,174
7/7/79511,189
8/8/89631,205
9/9/99761,220
10/10/109891,236
11/11/111,0011,252
12/12/121,0141,268
13/13/131,0271,284
14/14/141,0401,300
15/15/15hundo1,0521,316

Caught CP range 939 - 1,052, or 1,174 - 1,316 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 939, not at the 989 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 50 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Archen is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 173 / Defense 79 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.511:292.5
2
Zacian (Crowned Sword)
fairysteel
Metal Claw / Behemoth Blade
0.521:320.8
3
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.541:343.7
4
Zamazenta (Crowned Shield)
fightingsteel
Metal Claw / Behemoth Bash
0.541:351.0
5
Necrozma (Dusk Mane)
psychicsteel
Metal Claw / Sunsteel Strike
0.551:362.0
6
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.561:382.9
7
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.561:393.2
8
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.591:441.9
9
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.601:463.3
10
Mega Lucario
fightingsteelmega
Force Palm / Meteor Mash
0.601:462.2
11
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.601:464.4
12
Shadow Metagross
steelpsychicshadow
Bullet Punch / Meteor Mash
0.621:492.6
13
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.631:502.6
14
Mega Metagross
steelpsychicmega
Bullet Punch / Meteor Mash
0.641:521.8
15
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.651:543.3
16
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.651:552.2
17
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
0.661:563.6
18
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.671:572.6
19
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.671:585.3
20
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.671:582.3
21
Shadow Dialga
steeldragonshadow
Metal Claw / Iron Head
0.682:002.9
22
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.692:003.7
23
Regieleki
electric
Thunder Shock / Thunder Cage
0.692:014.9
24
Zeraora
electric
Volt Switch / Plasma Fists
0.692:013.5
25
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.692:025.1
26
Xurkitree
electric
Thunder Shock / Discharge
0.702:024.5
27
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.702:022.7
28
Mega Manectric
electricmega
Thunder Fang / Wild Charge
0.702:034.1
29
Shadow Empoleon
watersteelshadow
Steel Wing / Hydro Cannon
0.712:043.2
30
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.712:055.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.5 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

Not signed in

Your Pokebox is kept in this browser.

Theme