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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Zweilous

#0634
Attack
159
Defense
135
Stamina
176
Best fast:
Bite 14.40 DPS with STAB
Best charged:
Dragon Pulse 2.16 DPE with STAB
Max CP:
2,104

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
zweilous
Game Master form:
ZWEILOUS (no form template)
Family:
FAMILY_DEINO

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#633 of 1,123 · top 56.4%
159
Defense#652 of 1,123 · top 58.1%
135
Stamina#443 of 1,123 · top 39.4%
176

Stat product 3,777,840 — #636 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
1,839
15/15/15, old level cap
Max CP (L50)
2,079
15/15/15, current level cap
Max CP (L51)
2,104
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
990 - 1,051
IV 10 to 15
Catch CP (L25)
1,238 - 1,313
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Zweilous159/135/176 · 1,839 CP
    25 candy
    • 22 candy once purified
  3. Stage 3
    Hydreigon256/188/211 · 3,625 CP
    100 candy
    • 90 candy once purified

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
5 km
walked per candy
Height
1.4 m
Weight
50 kg
Second charged move
75 candy
75,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Zweilous is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Zweilous does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
5,220
Attack
103
Defense
89
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Zweilous →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9901,238
11/11/111,0021,253
12/12/121,0141,268
13/13/131,0261,283
14/14/141,0381,298
15/15/15hundo1,0511,313

Caught CP range 990 - 1,051, or 1,238 - 1,313 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Weak (4)
  • Neutral (6)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released dark / dragon forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset20.2 DPS

13 x Bite per Dragon Pulse · 10.0s cycle · 202 power with STAB

#220.2 DPS

13 x Dragon Breath per Dragon Pulse · 10.0s cycle · 202 power with STAB

#320.0 DPS

13 x Bite per Dark Pulse · 9.5s cycle · 190 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
BiteSTABdark6+40.5s14.408.00standard
Dragon BreathSTABdragon6+40.5s14.408.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dragon PulseSTABdragon90-503.5s30.862.16standard
Dark PulseSTABdark80-503.0s32.001.92standard
Body Slamnormal50-332.0s25.001.52standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.3DPT

Dragon Breath+Dragon Pulse

14 fast throws · 14 turns · 7.0s to fire

#211.0DPT

Dragon Breath+Dark Pulse

13 fast throws · 13 turns · 6.5s to fire

#39.7DPT

Dragon Breath+Body Slam

9 fast throws · 9 turns · 4.5s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
BiteSTABdark4+21(0.5s)4.802.00
Dragon BreathSTABdragon3+41(0.5s)3.604.00

Charged moves

MoveTypePowerEnergyDPEEffect
Dragon PulseSTABdragon90-551.96none
Dark PulseSTABdark80-501.92none
Body Slamnormal55-351.57none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Dynamax capable.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Zweilous (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Zweilousdarkdragon1591351762f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: ZWEILOUS — 2 fast, 4 charged. Ours: 2 fast, 3 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.