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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Wormadam (Trash)

#0413
Attack
127
Defense
175
Stamina
155
Best fast:
Confusion 12.67 DPS
Best charged:
Bug Buzz 2.28 DPE with STAB
Max CP:
1,823

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
wormadam-trash
Game Master form:
WORMADAM_TRASH
Family:
FAMILY_BURMY

Trash is a distinct form: it carries its own base stats, typing and movepool, and appears exactly once in the snapshot.

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#819 of 1,123 · top 72.9%
127
Defense#347 of 1,123 · top 30.9%
175
Stamina#665 of 1,123 · top 59.2%
155

Stat product 3,444,875 — #671 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
1,593
15/15/15, old level cap
Max CP (L50)
1,802
15/15/15, current level cap
Max CP (L51)
1,823
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
854 - 910
IV 10 to 15
Catch CP (L25)
1,067 - 1,138
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
1 km
walked per candy
Height
0.5 m
Weight
6.5 kg
Second charged move
25 candy
10,000 stardust

Best against

Which raid bosses Wormadam (Trash) is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Wormadam (Trash) does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
4,794
Attack
84
Defense
113
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Wormadam (Trash) →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor8541,067
11/11/118651,081
12/12/128761,095
13/13/138871,110
14/14/148991,124
15/15/15hundo9101,138

Caught CP range 854 - 910, or 1,067 - 1,138 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Neutral (8)
  • Resists (9)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released bug / steel forms with the highest attack — they share every weakness and resistance above.

Movepool

4 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.0 DPS

9 x Bug Bite per Bug Buzz · 8.0s cycle · 168 power with STAB

#220.0 DPS

4 x Confusion per Bug Buzz · 9.5s cycle · 190 power with STAB

#319.9 DPS

9 x Sucker Punch per Bug Buzz · 8.0s cycle · 159 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Confusionpsychic19+141.5s12.679.33standard
Bug BiteSTABbug5+60.5s12.0012.00standard
Sucker Punchdark5+60.5s10.0012.00standard
Metal SoundSTABsteel4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Bug BuzzSTABbug95-503.5s32.572.28standard
Iron HeadSTABsteel60-502.0s36.001.44standard
Psybeampsychic65-503.0s21.671.30standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.8DPT

Bug Bite+Bug Buzz

20 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#210.7DPT

Sucker Punch+Bug Buzz

9 fast throws · 18 turns · 9.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#310.5DPT

Metal Sound+Bug Buzz

8 fast throws · 16 turns · 8.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Bug BiteSTABbug4+31(0.5s)4.803.00
Confusionpsychic16+144(2.0s)4.003.50
Sucker Punchdark8+72(1.0s)4.003.50
Metal SoundSTABsteel5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Bug BuzzSTABbug100-602.00foe Def -1 @30%
Iron HeadSTABsteel70-501.68none
Psybeampsychic70-601.17none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Wormadam (3)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Wormadam (Plant)buggrass1411801553f / 3creleased
Wormadam (Sandy)bugground1411801553f / 3creleased
Wormadam (Trash)bugsteel1271751554f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: WORMADAM_TRASH_FORM — 4 fast, 3 charged. Ours: 4 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.