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PoGoBud
Wailmer

Best moves

Wailmer

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset18.6 DPS

10 x Water Gun per Heavy Slam · 7.0s cycle · 130 power with STAB

#217.7 DPS

3 x Rollout per Heavy Slam · 6.5s cycle · 115 power with STAB

#317.6 DPS
waterScald

10 x Water Gun per Scald · 8.5s cycle · 150 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Rolloutrock15+191.5s10.0012.67standard
SplashSTABwater0+171.5s0.0011.33standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
ScaldSTABwater75-503.5s25.711.80standard
Water PulseSTABwater65-503.0s26.001.56standard
Body Slamnormal50-332.0s25.001.52standard
Heavy Slamsteel70-502.0s35.001.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.