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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Togetic

#0176
Attack
139
Defense
181
Stamina
146
Best fast:
Steel Wing 14.00 DPS
Best charged:
Dazzling Gleam 2.40 DPE with STAB
Max CP:
1,954

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
togetic
Game Master form:
TOGETIC (no form template)
Family:
FAMILY_TOGEPI

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#750 of 1,123 · top 66.8%
139
Defense#297 of 1,123 · top 26.4%
181
Stamina#775 of 1,123 · top 69%
146

Stat product 3,673,214 — #646 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
1,708
15/15/15, old level cap
Max CP (L50)
1,931
15/15/15, current level cap
Max CP (L51)
1,954
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
917 - 976
IV 10 to 15
Catch CP (L25)
1,147 - 1,220
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
  3. Stage 3

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
0.61 m
Weight
3.2 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Togetic is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Togetic does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
5,281
Attack
91
Defense
117
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Togetic →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9171,147
11/11/119291,161
12/12/129411,176
13/13/139521,190
14/14/149641,205
15/15/15hundo9761,220

Caught CP range 917 - 976, or 1,147 - 1,220 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (6)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released fairy / flying forms with the highest attack — they share every weakness and resistance above.

Movepool

5 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.8 DPS

4 x Fairy Wind per Dazzling Gleam · 7.5s cycle · 163 power with STAB

#220.8 DPS

7 x Steel Wing per Dazzling Gleam · 10.5s cycle · 218 power with STAB

#320.6 DPS

5 x Extrasensory per Dazzling Gleam · 8.5s cycle · 175 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Steel Wingsteel14+81.0s14.008.00elite / legacy
Extrasensorypsychic11+111.0s11.0011.00standard
Zen Headbuttpsychic11+91.0s11.009.00elite / legacy
Fairy WindSTABfairy9+131.0s10.8013.00standard
Hidden Powernormal15+151.5s10.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dazzling GleamSTABfairy100-503.5s34.292.40standard
Ancient Powerrock70-333.5s20.002.12standard
Aerial AceSTABflying55-332.5s26.402.00standard
Psyshockpsychic60-332.5s24.001.82standard
Draining KissSTABfairy60-502.5s28.801.44standard
Heat Wavefire95-1003.0s31.670.95standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.1DPT

Fairy Wind+Dazzling Gleam

7 fast throws · 14 turns · 7.0s to fire

#29.9DPT

Fairy Wind+Heat Wave

5 fast throws · 10 turns · 5.0s to fire

#39.6DPT

Fairy Wind+Aerial Ace

5 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Steel Wingsteel7+52(1.0s)3.502.50
Hidden Powernormal9+83(1.5s)3.002.67
Extrasensorypsychic8+103(1.5s)2.673.33
Zen Headbuttpsychic8+63(1.5s)2.672.00
Fairy WindSTABfairy4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
Dazzling GleamSTABfairy90-551.96none
Psyshockpsychic70-401.75none
Heat Wavefire75-451.67none
Aerial AceSTABflying60-451.60none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%
Draining KissSTABfairy60-551.31none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Togetic (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Togeticfairyflying1391811465f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler16 movepool differences

Their entry: TOGETIC — 21 fast, 6 charged. Ours: 5 fast, 6 charged.

  • Hidden Power Bug (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dark (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Dragon (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Electric (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fighting (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Fire (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Flying (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ghost (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Grass (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ground (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Ice (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Poison (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Psychic (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Rock (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Steel (fast) — only on Pokebattler: Hidden Power, typed
  • Hidden Power Water (fast) — only on Pokebattler: Hidden Power, typed

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.