Best moves
SwalotMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
4 x Infestation per Sludge Bomb · 6.5s cycle · 138 power with STAB
8 x Infestation per Gunk Shot · 11.0s cycle · 228 power with STAB
9 x Mud Shot per Sludge Bomb · 7.0s cycle · 138 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Rock Smash | fighting | 17 | +12 | 1.5s | 11.33 | 8.00 | 4.9 | 11.3 | 9 / 7 / 3t | standard |
| Infestation | bug | 9 | +13 | 1.0s | 9.00 | 13.00 | 3.0 | 9.0 | 6 / 12 / 3t | standard |
| Mud Shot | ground | 4 | +6 | 0.5s | 8.00 | 12.00 | 1.6 | 8.0 | 3 / 9 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Sludge BombSTAB | poison | 85 | -50 | 2.5s | 40.80 | 2.04 | 18.9 | 34.0 | 80 / 50 | standard |
| Ice Beam | ice | 95 | -50 | 3.5s | 27.14 | 1.90 | 17.3 | 27.1 | 90 / 55 | standard |
| SludgeSTAB | poison | 50 | -33 | 2.0s | 30.00 | 1.82 | 12.5 | 25.0 | 70 / 40 | standard |
| Gunk ShotSTAB | poison | 130 | -100 | 3.0s | 52.00 | 1.56 | 26.0 | 43.3 | 130 / 75 | standard |
| Acid SpraySTAB | poison | 20 | -50 | 3.0s | 8.00 | 0.48 | 4.0 | 6.7 | 20 / 45 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.