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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Steenee

#0762
Attack
78
Defense
94
Stamina
141
Best fast:
Razor Leaf 15.60 DPS with STAB
Best charged:
Grass Knot 2.16 DPE with STAB
Max CP:
866

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
steenee
Game Master form:
STEENEE (no form template)
Family:
FAMILY_BOUNSWEET

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#1,064 of 1,123 · top 94.7%
78
Defense#919 of 1,123 · top 81.8%
94
Stamina#830 of 1,123 · top 73.9%
141

Stat product 1,033,812 — #1,020 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
757
15/15/15, old level cap
Max CP (L50)
856
15/15/15, current level cap
Max CP (L51)
866
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
393 - 432
IV 10 to 15
Catch CP (L25)
491 - 541
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
  3. Stage 3

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
0.7 m
Weight
8.2 kg
Second charged move
25 candy
10,000 stardust

Best against

Which raid bosses Steenee is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Steenee does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
2,378
Attack
55
Defense
65
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Steenee →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor393491
11/11/11401501
12/12/12409511
13/13/13416521
14/14/14424531
15/15/15hundo432541

Caught CP range 393 - 432, or 491 - 541 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (9)
  • Resists (4)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released grass forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.2 DPS

8 x Razor Leaf per Grass Knot · 10.5s cycle · 233 power with STAB

#220.8 DPS
fairyCharm

5 x Charm per Grass Knot · 10.0s cycle · 208 power with STAB

#319.7 DPS

5 x Razor Leaf per Triple Axel · 7.0s cycle · 138 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Razor LeafSTABgrass13+71.0s15.607.00standard
Charmfairy20+111.5s13.337.33standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Grass KnotSTABgrass90-502.5s43.202.16standard
Energy BallSTABgrass90-504.0s27.002.16standard
Triple Axelice60-332.0s30.001.82standard
Draining Kissfairy60-502.5s24.001.20standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.6DPT

Razor Leaf+Grass Knot

13 fast throws · 26 turns · 13.0s to fire

#29.4DPT

Razor Leaf+Energy Ball

12 fast throws · 24 turns · 12.0s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

#39.3DPT

Charm+Energy Ball

6 fast throws · 18 turns · 9.0s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Razor LeafSTABgrass9+42(1.0s)5.402.00
Charmfairy12+83(1.5s)4.002.67

Charged moves

MoveTypePowerEnergyDPEEffect
Grass KnotSTABgrass90-502.16none
Energy BallSTABgrass80-452.13foe Def -1 @10%
Triple Axelice60-451.33self Atk +1
Draining Kissfairy60-551.09none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Dynamax capable.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Steenee (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Steeneegrass78941412f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: STEENEE — 2 fast, 4 charged. Ours: 2 fast, 4 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.