Catch & acquire
StarmieAs a raid boss (Tier 3)
Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.
Lobby CP
19,044
Attack
164
Defense
145
HP
3,600
Catch CP after the raid
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,404 | 1,756 |
| 11/11/11 | 1,419 | 1,773 |
| 12/12/12 | 1,433 | 1,791 |
| 13/13/13 | 1,447 | 1,809 |
| 14/14/14 | 1,462 | 1,828 |
| 15/15/15hundo | 1,476 | 1,846 |
Caught CP range 1,404 - 1,476, or 1,756 - 1,846 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
The raid schedule lists 1,404 - 1,476 normal and 1,756 - 1,846 boosted for this boss — both match the table above exactly, computed from base stats rather than copied from it.
Acquisition and variants
Shadow and Purified
Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.
Second charged move
50,000 Stardust and 50 Candy.
Max Battles
Dynamax capable.
Mega Evolution
This entry is not a Mega or Primal form.