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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Solrock

#0338
Attack
178
Defense
153
Stamina
207
Best fast:
Rock Throw 15.60 DPS with STAB
Best charged:
Psychic 2.28 DPE with STAB
Max CP:
2,663

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
solrock
Game Master form:
SOLROCK (no form template)
Family:
FAMILY_SOLROCK

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#507 of 1,123 · top 45.1%
178
Defense#509 of 1,123 · top 45.3%
153
Stamina#177 of 1,123 · top 15.8%
207

Stat product 5,637,438 — #452 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,327
15/15/15, old level cap
Max CP (L50)
2,631
15/15/15, current level cap
Max CP (L51)
2,663
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,261 - 1,330
IV 10 to 15
Catch CP (L25)
1,577 - 1,662
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.19 m
Weight
154 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Solrock is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 120 bosses ranked
Matchups
3
bosses it places on at all
Points
30
Pokebattler's published weighting

Its best showing is24againstMoltres(Tier 5) with Rock Throw + Rock Slide.

  • #24MoltresfireflyingTier 5
    Estimator
    2.13
    Time to win
    9:50
    Points
    10
    Rock Throw + Rock Slide
  • #29ArticunoiceflyingTier 5
    Estimator
    2.66
    Time to win
    12:14
    Points
    10
    Rock Throw + Rock Slide
  • #29Ho-OhfireflyingTier 5
    Estimator
    3.10
    Time to win
    14:16
    Points
    10
    Rock Throw + Rock Slide

"Details" opens Solrock's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-05.

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,127
Attack
115
Defense
100
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Solrock →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2611,577
11/11/111,2751,594
12/12/121,2881,611
13/13/131,3021,628
14/14/141,3161,645
15/15/15hundo1,3301,662

Caught CP range 1,261 - 1,330, or 1,577 - 1,662 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (7)
  • Neutral (6)
  • Resists (5)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released rock / psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.8 DPS
psychicConfusion
psychicPsychic

4 x Confusion per Psychic · 9.0s cycle · 205 power with STAB

#222.3 DPS

7 x Rock Throw per Psychic · 10.0s cycle · 223 power with STAB

#321.8 DPS
psychicPsywave
psychicPsychic

8 x Psywave per Psychic · 7.0s cycle · 152 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Rock ThrowSTABrock13+81.0s15.608.00standard
ConfusionSTABpsychic19+141.5s15.209.33standard
PsywaveSTABpsychic4+70.5s9.6014.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsychicSTABpsychic95-503.0s38.002.28standard
Solar Beamgrass180-1005.0s36.001.80standard
Rock SlideSTABrock75-502.5s36.001.80standard
Weather Ball (Fire)fire55-331.5s36.671.67standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.1DPT

Psywave+Solar Beam

20 fast throws · 20 turns · 10.0s to fire

#211.1DPT

Psywave+Rock Slide

12 fast throws · 12 turns · 6.0s to fire

#311.0DPT

Confusion+Solar Beam

6 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Rock ThrowSTABrock8+52(1.0s)4.802.50
ConfusionSTABpsychic16+144(2.0s)4.803.50
PsywaveSTABpsychic3+41(0.5s)3.604.00

Charged moves

MoveTypePowerEnergyDPEEffect
Rock SlideSTABrock75-452.00none
Solar Beamgrass150-801.88none
Weather Ball (Fire)fire60-351.71none
PsychicSTABpsychic75-551.64foe Def -1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Solrock (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Solrockrockpsychic1781532073f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: SOLROCK — 3 fast, 4 charged. Ours: 3 fast, 4 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.

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