Best moves
SolgaleoMovepool
2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
12 x Zen Headbutt per Solar Beam · 17.0s cycle · 338 power with STAB
12 x Fire Spin per Solar Beam · 17.0s cycle · 336 power with STAB
6 x Zen Headbutt per Iron Head · 8.0s cycle · 151 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Zen HeadbuttSTAB | psychic | 11 | +9 | 1.0s | 13.20 | 9.00 | 3.7 | 11.0 | 8 / 6 / 3t | standard |
| Fire Spin | fire | 13 | +9 | 1.0s | 13.00 | 9.00 | 4.3 | 13.0 | 11 / 10 / 3t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Solar Beam | grass | 180 | -100 | 5.0s | 36.00 | 1.80 | 25.7 | 36.0 | 150 / 80 | standard |
| Iron HeadSTAB | steel | 60 | -50 | 2.0s | 36.00 | 1.44 | 15.0 | 30.0 | 70 / 50 | standard |
| Flamethrower | fire | 65 | -50 | 2.0s | 32.50 | 1.30 | 16.3 | 32.5 | 90 / 55 | standard |
| Psychic FangsSTAB | psychic | 25 | -33 | 1.0s | 30.00 | 0.91 | 8.3 | 25.0 | 40 / 35 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.