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Sliggoo

Best moves

Sliggoo

Movepool

3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset20.2 DPS

13 x Dragon Breath per Dragon Pulse · 10.0s cycle · 202 power with STAB

#218.6 DPS

10 x Water Gun per Dragon Pulse · 8.5s cycle · 158 power with STAB

#318.6 DPS
normalTackle

10 x Tackle per Dragon Pulse · 8.5s cycle · 158 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Dragon BreathSTABdragon6+40.5s14.408.00standard
Water Gunwater5+50.5s10.0010.00standard
Tacklenormal5+50.5s10.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dragon PulseSTABdragon90-503.5s30.862.16standard
Body Slamnormal50-332.0s25.001.52standard
Muddy Waterwater45-332.0s22.501.36standard
Water Pulsewater65-503.0s21.671.30standard
Sludge Wavepoison105-1003.0s35.001.05standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.